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Is this the correct way that dragons "Alternate form"
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<blockquote data-quote="Melatuis" data-source="post: 6223851" data-attributes="member: 17290"><p>SILVER DRAGON, GREAT WYRM, ADVANCED, PALADIN 20 CR 46</p><p>Always lawful good Colossal Dragon (Air)</p><p>Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55</p><p>Languages Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Orc, Sylvan</p><p>Aura Frightful Presence (360 ft. radius, Will DC 43)</p><p>Aura of CourageP allies within 10 feet gain a +4 morale bonus on saving throws against fear effects</p><p>-------------------------------------------------------------------------------------------------</p><p>AC 41(-8 size, +39 natural), touch 2, flatfooted 41</p><p>hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3</p><p>Fort +57, Ref +43, Will +51</p><p>Defensive Abilities</p><p>Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP</p><p>SR 32</p><p>Vulnerability fire</p><p>-------------------------------------------------------------------------------------------------</p><p>Spd 40 ft., fly 200 ft. (Clumsy)</p><p>Base Atk +62; Grp +94</p><p>Melee bite +70 (4d8+16) and</p><p>2-claws +69 (4d6+8) and</p><p>2-wings +68 (2d8+8) and</p><p>Tail Snap +69 (4d6+24)</p><p>or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)</p><p>or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)</p><p>Smite Evil 7/day ooooo+oo: one attack, additional +12 to hit and +20 to damage vs evil creatures.</p><p>Space 30 ft.; Reach 20 ft. (30 ft. with bite)</p><p>Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,</p><p>or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)</p><p>Spell Like Abilities (CL 19) </p><p>Cloud walking(always in effect, can be repress)</p><p>at will - Detect evilP(Quickened)</p><p>3/day - Alternate form, Fog cloud, Control winds</p><p>2/day - feather fall </p><p>1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day</p><p>5/week - Remove Disease</p><p>Spells Prepared(CL19, DC 22 plus Spell Level, SR=1d20+23)</p><p>9th - oooo+o - Hold Monster (mass), Time Stop</p><p>8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst</p><p>7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray, </p><p>6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast</p><p>5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force</p><p>4th - oooooo+ooo - Confusion, Fire Sheild, Freedom of Movement, Stoneskin</p><p>3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy</p><p>2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility</p><p>1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield </p><p>0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic</p><p>Paladin Spells Prepared(CL10) </p><p>4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration</p><p>3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)</p><p>2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth</p><p>1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)</p><p>-------------------------------------------------------------------------------------------------</p><p>Abilities Str 43, Dex 10, Con 30, Int 30, Wis 31, Cha 34</p><p>Skills Appraise +13, Bluff +23, Climb* +25, Concentration +74, Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26, Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38, Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17</p><p>Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover </p><p></p><p></p><p></p><p></p><p></p><p><span style="color: #ff0000">Human form not usable or change stats in red. </span> Is this correct?</p><p><strong>[Human Form] Silver Dragon, Great Wyrm, Advanced, Paladin 20 CR 46</strong> </p><p><strong>Always lawful good [Medium] </strong><span style="color: #ff0000">Colossal</span> <strong>Dragon (Air) </strong></p><p><strong>Init </strong>+4; <strong>Senses</strong> blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55</p><p><span style="color: #ff0000">Aura Frightful Presence (360 ft. radius, Will DC 43)</span></p><p><span style="color: #ff0000"></span><strong>Aura of Courage </strong>allies within 10 feet gain a +4 morale bonus on saving throws against fear effects</p><p>-------------------------------------------------------------------------------------------------</p><p><span style="color: #ff0000">AC 41(-8 size, +39 natural), touch 2, flatfooted 41</span></p><p><span style="color: #ff0000"></span><strong>AC 14 (+4 mage armor), touch 10, flatfooted 14; Blur 20% miss chance </strong></p><p><strong></strong>hp 10701324 (42d12+420, +20d10+200 HD); <span style="color: #ff0000">DR 20/magic+3 </span>10/+5 stone skin 150 pts</p><p>Fort <span style="color: #ff0000">+57</span><strong>+49</strong>, Ref +43, Will +51</p><p>Defensive Abilities</p><p><strong>Immune</strong> sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP</p><p><strong>SR</strong> 32</p><p><strong>Vulnerability</strong> fire</p><p>-------------------------------------------------------------------------------------------------</p><p>Spd <span style="color: #ff0000">40 ft., fly 200 ft. (Clumsy)</span> <strong>[30 ft.]</strong></p><p><strong></strong>Base Atk +62; Grp <span style="color: #ff0000">+94</span>[+64]</p><p><strong>Melee</strong><span style="color: #ff0000"> bite +70 (4d8+16) and</span></p><p><span style="color: #ff0000">2-claws +69 (4d6+8) and</span></p><p><span style="color: #ff0000">2-wings +68 (2d8+8) and</span></p><p><span style="color: #ff0000">Tail Snap +69 (4d6+24)</span></p><p><span style="color: #ff0000">or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned)</span></p><p><span style="color: #ff0000">or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage)</span></p><p><span style="color: #ff0000"></span>+3 morning star +68/+63/+58/+53 (1d8+5 B/P)</p><p>Smite Evil 7/dayP ooooo+oo: additional +12 to hit and +20 to damage vs evil creatures.</p><p><strong>Ranged</strong> +3 mighty (Str 18) composite longbow +65/+60/+55/+50 (1d8+7 110’ P 19-20)</p><p>Range Smite Evil (uses a daily Smite Evil): additional +12 to hit and +20 to damage vs evil creatures.</p><p><strong>Space </strong>[5 ft.] <span style="color: #ff0000">30 ft.</span>; <strong>Reach </strong>[5 ft.] <span style="color: #ff0000">20 ft. (30 ft. with bite)</span></p><p><span style="color: #ff0000">Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage,</span></p><p><span style="color: #ff0000">or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds)</span></p><p><span style="color: #ff0000"></span><strong>Spell Like Abilities </strong>(CL 19) </p><p>Always in effect - Cloud walking(can be repress)</p><p>[/COLOR]at will - Detect evilP(Quickened)</p><p>3/day - Alternate form, <span style="color: #ff0000">Fog cloud, Control winds</span></p><p><span style="color: #ff0000">2/day -feather fall </span></p><p><span style="color: #ff0000">1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day</span></p><p><span style="color: #ff0000">5/week - Remove DiseaseP</span></p><p><span style="color: #ff0000"><strong>Spells Prepared</strong>(CL19, DC 22 plus Spell Level, Overcome SR=1d20+23)</span></p><p><span style="color: #ff0000">9th - oooo+o - Hold Monster (mass), Time Stop</span></p><p><span style="color: #ff0000">8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst</span></p><p><span style="color: #ff0000">7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray, </span></p><p><span style="color: #ff0000">6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast</span></p><p><span style="color: #ff0000">5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force</span></p><p><span style="color: #ff0000">4th - oooooo+ooo - Confusion, Fire Shield, Freedom of Movement, Stoneskin</span></p><p><span style="color: #ff0000">3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy</span></p><p><span style="color: #ff0000">2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility</span></p><p><span style="color: #ff0000">1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield </span></p><p><span style="color: #ff0000">0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic</span></p><p><span style="color: #ff0000"><strong>Paladin Spells Prepared</strong>(CL10) </span></p><p><span style="color: #ff0000">4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration</span></p><p><span style="color: #ff0000">3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2)</span></p><p><span style="color: #ff0000">2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth</span></p><p><span style="color: #ff0000">1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3)</span></p><p><span style="color: #ff0000"><strong>-------------------------------------------------------------------------------------------------</strong></span></p><p><span style="color: #ff0000"><strong>Abilities</strong> Str <span style="color: #ff0000">43</span>[15], Dex 10, Con <span style="color: #ff0000">30</span>[14], Int 30, Wis 31, Cha 34</span></p><p><span style="color: #ff0000"><strong>Skills</strong> Appraise +13, Bluff +23, Climb* <span style="color: #ff0000">+25</span>[+17], Concentration <span style="color: #ff0000">+74</span>[+66], Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* <span style="color: #ff0000">+26</span>[+2], Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* <span style="color: #ff0000">+38</span>[+24], Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17</span></p><p><span style="color: #ff0000"><strong>Feats</strong> <span style="color: #ff0000">Ability Focus (breath weapon)</span>, AlertnessP9, Extra SmitingP18, Heighten Spell, <span style="color: #ff0000">Hover</span>, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, <span style="color: #ff0000">Multiattack</span>, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, <span style="color: #ff0000">Weapon Focus (claws, tail </span>snap), Weapon Focus (melee weapon)P1, <span style="color: #ff0000">Wingover </span></span></p><p><span style="color: #ff0000"><span style="color: #ff0000"></span></span></p></blockquote><p></p>
[QUOTE="Melatuis, post: 6223851, member: 17290"] SILVER DRAGON, GREAT WYRM, ADVANCED, PALADIN 20 CR 46 Always lawful good Colossal Dragon (Air) Init +4; Senses blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55 Languages Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Orc, Sylvan Aura Frightful Presence (360 ft. radius, Will DC 43) Aura of CourageP allies within 10 feet gain a +4 morale bonus on saving throws against fear effects ------------------------------------------------------------------------------------------------- AC 41(-8 size, +39 natural), touch 2, flatfooted 41 hp 10701324 (42d12+420, +20d10+200 HD); DR 20/magic+3 Fort +57, Ref +43, Will +51 Defensive Abilities Immune sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP SR 32 Vulnerability fire ------------------------------------------------------------------------------------------------- Spd 40 ft., fly 200 ft. (Clumsy) Base Atk +62; Grp +94 Melee bite +70 (4d8+16) and 2-claws +69 (4d6+8) and 2-wings +68 (2d8+8) and Tail Snap +69 (4d6+24) or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned) or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage) Smite Evil 7/day ooooo+oo: one attack, additional +12 to hit and +20 to damage vs evil creatures. Space 30 ft.; Reach 20 ft. (30 ft. with bite) Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage, or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds) Spell Like Abilities (CL 19) Cloud walking(always in effect, can be repress) at will - Detect evilP(Quickened) 3/day - Alternate form, Fog cloud, Control winds 2/day - feather fall 1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day 5/week - Remove Disease Spells Prepared(CL19, DC 22 plus Spell Level, SR=1d20+23) 9th - oooo+o - Hold Monster (mass), Time Stop 8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst 7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray, 6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast 5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force 4th - oooooo+ooo - Confusion, Fire Sheild, Freedom of Movement, Stoneskin 3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy 2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility 1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield 0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic Paladin Spells Prepared(CL10) 4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration 3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2) 2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth 1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3) ------------------------------------------------------------------------------------------------- Abilities Str 43, Dex 10, Con 30, Int 30, Wis 31, Cha 34 Skills Appraise +13, Bluff +23, Climb* +25, Concentration +74, Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* +26, Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* +38, Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17 Feats Ability Focus (breath weapon), AlertnessP9, Extra SmitingP18, Heighten Spell, Hover, Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, Multiattack, Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, Weapon Focus (claws, tail snap), Weapon Focus (melee weapon)P1, Wingover [COLOR=#ff0000]Human form not usable or change stats in red. [/COLOR] Is this correct? [B][Human Form] Silver Dragon, Great Wyrm, Advanced, Paladin 20 CR 46[/B] [B]Always lawful good [Medium] [/B][COLOR=#ff0000]Colossal[/COLOR] [B]Dragon (Air) Init [/B]+4; [B]Senses[/B] blindsense 60 ft., darkvison 120 ft., low-vision (4xdistance), 2xday light vision, scent; Listen +55, Spot +55 [COLOR=#ff0000]Aura Frightful Presence (360 ft. radius, Will DC 43) [/COLOR][B]Aura of Courage [/B]allies within 10 feet gain a +4 morale bonus on saving throws against fear effects ------------------------------------------------------------------------------------------------- [COLOR=#ff0000]AC 41(-8 size, +39 natural), touch 2, flatfooted 41 [/COLOR][B]AC 14 (+4 mage armor), touch 10, flatfooted 14; Blur 20% miss chance [/B]hp 10701324 (42d12+420, +20d10+200 HD); [COLOR=#ff0000]DR 20/magic+3 [/COLOR]10/+5 stone skin 150 pts Fort [COLOR=#ff0000]+57[/COLOR][B]+49[/B], Ref +43, Will +51 Defensive Abilities [B]Immune[/B] sleep and paralysis effects, acid, cold, fearP effects, and all diseasesP [B]SR[/B] 32 [B]Vulnerability[/B] fire ------------------------------------------------------------------------------------------------- Spd [COLOR=#ff0000]40 ft., fly 200 ft. (Clumsy)[/COLOR] [B][30 ft.] [/B]Base Atk +62; Grp [COLOR=#ff0000]+94[/COLOR][+64] [B][COLOR=#ff0000][/COLOR]Melee[/B][COLOR=#ff0000] bite +70 (4d8+16) and 2-claws +69 (4d6+8) and 2-wings +68 (2d8+8) and Tail Snap +69 (4d6+24) or crush: all large or smaller creatures within a 30x20 ft. area (4d8+24 plus pinned, Ref DC 41 for half damage and not pinned) or tail sweep: all medium or smaller creatures, within 180 degrees, 40 ft. radius (2d8+24, Ref DC 41 for half damage) [/COLOR]+3 morning star +68/+63/+58/+53 (1d8+5 B/P) Smite Evil 7/dayP ooooo+oo: additional +12 to hit and +20 to damage vs evil creatures. [B]Ranged[/B] +3 mighty (Str 18) composite longbow +65/+60/+55/+50 (1d8+7 110’ P 19-20) Range Smite Evil (uses a daily Smite Evil): additional +12 to hit and +20 to damage vs evil creatures. [B]Space [/B][5 ft.] [COLOR=#ff0000]30 ft.[/COLOR]; [B]Reach [/B][5 ft.] [COLOR=#ff0000]20 ft. (30 ft. with bite) Special Attacks Breath Weapon (70 ft. Cone of cold, 24d8 hps damage, Ref DC 43 for half damage, or 70 ft. Cone of paralyzing gas, Fort DC 43 or be paralyzed for 1d6+12 rounds) [/COLOR][B]Spell Like Abilities [/B](CL 19) Always in effect - Cloud walking(can be repress) [/COLOR]at will - Detect evilP(Quickened) 3/day - Alternate form, [COLOR=#ff0000]Fog cloud, Control winds 2/day -feather fall 1/day - Control weather, Reverse gravity; Lay on HandsP: Cure up to 240 hps per day 5/week - Remove DiseaseP [B]Spells Prepared[/B](CL19, DC 22 plus Spell Level, Overcome SR=1d20+23) 9th - oooo+o - Hold Monster (mass), Time Stop 8th - oooooo+oo - Cure Critical Wounds (mass), Mind Blank, Sunburst 7th - oooooo+oo - Delayed Blast Fireball, Holy Word, Prismatic Spray, 6th - oooooo+oo - Chain Lighting, Heal, Heroes’ Feast 5th - oooooo+oo - Flame Strike, Feeblemind, True Seeing, Wall of Force 4th - oooooo+ooo - Confusion, Fire Shield, Freedom of Movement, Stoneskin 3rd - oooooo+ooo - Fire Ball, Lighting Bolt, Prayer, Protection from Energy 2nd - oooooo+ooo - Acid Arrow, Blur, Glitterdust, Resist Energy, See Invisibility 1st - oooooo+ooo - Mage Armor, Magic Missile, Mount, Ray of Enfeeblement, Shield 0 - oooooo - Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Read Magic [B]Paladin Spells Prepared[/B](CL10) 4th - Break Enchantment, Death Ward (x2), Neutralize Poison, Restoration 3rd - Discern Lies, Heal Mount, Magic Weapon (Greater), Prayer (x2) 2nd - Bull Strength, Delay Poison, Resist Energy (x3), Zone of Truth 1st - Bless, Detect Poison, Magic Weapon, Protection from Chaos/Evil (x3) [B]------------------------------------------------------------------------------------------------- Abilities[/B] Str [COLOR=#ff0000]43[/COLOR][15], Dex 10, Con [COLOR=#ff0000]30[/COLOR][14], Int 30, Wis 31, Cha 34 [B]Skills[/B] Appraise +13, Bluff +23, Climb* [COLOR=#ff0000]+25[/COLOR][+17], Concentration [COLOR=#ff0000]+74[/COLOR][+66], Diplomacy +36, Disguise +28, Escape Artist* +37, Gather Information +15, Handle Animal +31, Heal +33, Intimidate +14 (additional +4/-4 very size category larger/smaller than target), Jump* [COLOR=#ff0000]+26[/COLOR][+2], Knowledge (arcana) +47, Knowledge (dungeoneering) +26, Knowledge (geography) +27, Knowledge (history) +25, Knowledge (local) +26, Knowledge (nature) +28, Knowledge (nobility/royalty) +43, Knowledge (religion) +51, Knowledge (Arch/Eng) +29, Listen +55, Ride +23, Search +36, Sense Motive +36, Spellcraft +43, Spot +55, Survival (aboveground) +37, Survival (underground) +35, Swim* [COLOR=#ff0000]+38[/COLOR][+24], Tumble* +2, Use Magic Device +48, Use Magic Device (scrolls) +50, Use Rope +15, Use Rope (binding) +17 [B]Feats[/B] [COLOR=#ff0000]Ability Focus (breath weapon)[/COLOR], AlertnessP9, Extra SmitingP18, Heighten Spell, [COLOR=#ff0000]Hover[/COLOR], Improved Init., Improved Spell Penetration, Improved Toughness, Lighting Reflexes, Mounted CombatP3, [COLOR=#ff0000]Multiattack[/COLOR], Range Smite EvilP15, Rideby AttackP6, Silent spell, Skill Focus (concentration), Smite CarrierP12, Spell Penetration, Still spell, [COLOR=#ff0000]Weapon Focus (claws, tail [/COLOR]snap), Weapon Focus (melee weapon)P1, [COLOR=#ff0000]Wingover [/COLOR][/COLOR] [/QUOTE]
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Is this the correct way that dragons "Alternate form"
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