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Is this the Golden Age of Roleplaying?
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<blockquote data-quote="coyote6" data-source="post: 4886654" data-attributes="member: 1225"><p>Nitpick: The World of Darkness doesn't date back to the '80s, at least not as a published game; Vampire the Masquerade came out in '91, AFAIK. I don't think 1981 and 1991 quite qualify as the same "era", unless the eras are "today" and "everything before today". </p><p></p><p> </p><p></p><p>Savage Worlds seems to do okay, and isn't OGL-based; it's a 21st century game. </p><p></p><p>(OTOH, it may be an evolution of the system in Deadlands (I've never played original flavor Deadlands, so I'm not sure), but Deadlands itself was a product of the '90s, not the '80s.)</p><p></p><p>FATE is a product of the 21st century, even though it's sort-of based on FUDGE (which was itself of the '90s, AFAIK); the fact that they put it out under the OGL is pretty irrelevant, as it has nothing in common with D&D 3e (the standard version doesn't even use any of the same dice!).</p><p></p><p>Also, Legend of the Five Rings is definitely not the '80s, though I don't know how big it is nowadays. There were a number of games released in the '90s that seemed to have been popular for a while, but died off -- Deadlands, L5R, their various relatives, Faded Suns, Heavy Gear, etc. Then again, there are more games from the '80s that didn't really make it out of that decade than there are ones still being published today.</p><p></p><p>M&M seems to do well, and while it is OGL, it doesn't have classes or levels (not the kind of levels D&D has, anyways).</p><p></p><p>I get the impression that there are fewer people making a living solely at making tabletop RPGs nowadays than there were in the past, but not being such a person, I can't say for sure. Under that standard, this definitely wouldn't be a golden age -- just not enough gold around.</p></blockquote><p></p>
[QUOTE="coyote6, post: 4886654, member: 1225"] Nitpick: The World of Darkness doesn't date back to the '80s, at least not as a published game; Vampire the Masquerade came out in '91, AFAIK. I don't think 1981 and 1991 quite qualify as the same "era", unless the eras are "today" and "everything before today". Savage Worlds seems to do okay, and isn't OGL-based; it's a 21st century game. (OTOH, it may be an evolution of the system in Deadlands (I've never played original flavor Deadlands, so I'm not sure), but Deadlands itself was a product of the '90s, not the '80s.) FATE is a product of the 21st century, even though it's sort-of based on FUDGE (which was itself of the '90s, AFAIK); the fact that they put it out under the OGL is pretty irrelevant, as it has nothing in common with D&D 3e (the standard version doesn't even use any of the same dice!). Also, Legend of the Five Rings is definitely not the '80s, though I don't know how big it is nowadays. There were a number of games released in the '90s that seemed to have been popular for a while, but died off -- Deadlands, L5R, their various relatives, Faded Suns, Heavy Gear, etc. Then again, there are more games from the '80s that didn't really make it out of that decade than there are ones still being published today. M&M seems to do well, and while it is OGL, it doesn't have classes or levels (not the kind of levels D&D has, anyways). I get the impression that there are fewer people making a living solely at making tabletop RPGs nowadays than there were in the past, but not being such a person, I can't say for sure. Under that standard, this definitely wouldn't be a golden age -- just not enough gold around. [/QUOTE]
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