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Is this weapon OP?
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<blockquote data-quote="CuRoi" data-source="post: 5438378" data-attributes="member: 98032"><p>I agree with the logic here on the flat fee. Though, I'm not sure it would make throwing weapons compeltely obsolete. I just don't see players spending 2k on a longsword just to make it "Throwing". Tossing a sword (even once a round with "Returning") is a desperation move if anything. Cheaper thrown weapons that characters could carry multiples of (daggers, throwing axes, javelins, etc.) would probably still see a lot of use. </p><p> </p><p>Yeah, you've outclassed shortspears and tridents and a limited list of other large thrown weapons which you can't carry "extra ammo" for, but I think that's precisely the reason they see limited use as wepaons to begin with. The fact you can throw them and then your weaponless, makes them of limited value. </p><p> </p><p>So I don't know if the ramifications are really serious enough to worry about. I'd be interested to see what kind of effect this house rule has long term.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5438378, member: 98032"] I agree with the logic here on the flat fee. Though, I'm not sure it would make throwing weapons compeltely obsolete. I just don't see players spending 2k on a longsword just to make it "Throwing". Tossing a sword (even once a round with "Returning") is a desperation move if anything. Cheaper thrown weapons that characters could carry multiples of (daggers, throwing axes, javelins, etc.) would probably still see a lot of use. Yeah, you've outclassed shortspears and tridents and a limited list of other large thrown weapons which you can't carry "extra ammo" for, but I think that's precisely the reason they see limited use as wepaons to begin with. The fact you can throw them and then your weaponless, makes them of limited value. So I don't know if the ramifications are really serious enough to worry about. I'd be interested to see what kind of effect this house rule has long term. [/QUOTE]
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Is this weapon OP?
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