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Is this what you went through with 3rd Edition?
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<blockquote data-quote="ptolemy18" data-source="post: 4117914" data-attributes="member: 24970"><p>I used to play 1e D&D when I was really little, in the early '80s. Then I got tired of it and, by the time 3rd edition came out, I hadn't played D&D in ages. I played 3rd edition and it was really fun. I got used to 3rd edition. I like it so much (specifically 3.0, not 3.5) that I don't really see the need for a major new edition (although some of the apparent changes in 4e do make sense when I think about them objectively).</p><p></p><p>I guess my basic complaint about 4e is that it seems to lack some of the extreme mix-and-match capabilities of 3e which were fun for me as an experienced player. The spell lists are slimmed down, multiclassing is different and from what I can tell de-emphasized, prestige classes are now some "Paragon Paths and Epic Destinies" which are this big deal that only happens at 11th and 21st level... I'm sure that there is plenty of new complicated stuff in 4e which I haven't seen yet, of course, but as an extreme 3e nerd, I will miss a lot of the possibilities which may have been unique to 3e.</p><p></p><p>Furthermore, if you want to throw big terms around, I would count myself as a "simulationist" rather than a "gamist" and I prefer the simulationist aspects of D&D3e, such as the fact that a 1st level character is only marginally stronger than a "1st level" monster. (Although again, I recognize that this was something that probably turned off a lot of first-time D&D players... but personally I like the grittiness and ease-of-death at low levels... oh well... ~_~ )</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 4117914, member: 24970"] I used to play 1e D&D when I was really little, in the early '80s. Then I got tired of it and, by the time 3rd edition came out, I hadn't played D&D in ages. I played 3rd edition and it was really fun. I got used to 3rd edition. I like it so much (specifically 3.0, not 3.5) that I don't really see the need for a major new edition (although some of the apparent changes in 4e do make sense when I think about them objectively). I guess my basic complaint about 4e is that it seems to lack some of the extreme mix-and-match capabilities of 3e which were fun for me as an experienced player. The spell lists are slimmed down, multiclassing is different and from what I can tell de-emphasized, prestige classes are now some "Paragon Paths and Epic Destinies" which are this big deal that only happens at 11th and 21st level... I'm sure that there is plenty of new complicated stuff in 4e which I haven't seen yet, of course, but as an extreme 3e nerd, I will miss a lot of the possibilities which may have been unique to 3e. Furthermore, if you want to throw big terms around, I would count myself as a "simulationist" rather than a "gamist" and I prefer the simulationist aspects of D&D3e, such as the fact that a 1st level character is only marginally stronger than a "1st level" monster. (Although again, I recognize that this was something that probably turned off a lot of first-time D&D players... but personally I like the grittiness and ease-of-death at low levels... oh well... ~_~ ) [/QUOTE]
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