Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is this what you went through with 3rd Edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 4118965" data-attributes="member: 704"><p>The only thing that ever stops the DM from doing what the DM pleases is the players at the table. In theory, the DM could house rule everything until your essentially playing GURPS instead of D&D. However, some things are easier to modify in practice than others.</p><p></p><p>If I want to have a size Huge White Dragon that has the same stats and attacks as a Colossal Red Dragon except swapping Fire for Ice, I can do that. I could have Save or Die Rattlesnakes roaming about. And I could have an NPC Fighter that has 1 feat every level instead of only on even levels. But the players probably wont stand for it unless there is some precedent for such a massive alteration in my game. If I pull this sort of thing on them without warning, I could suffer a player revolt.</p><p></p><p>Most players wont complain to much if you disallow something in a non core book. (And despite what Wizards may want to say, only the original MM, DMG, and PHB are ever considered core). If they want to use Complete Scoundral, and you say no, most will accept it. But if you try to remove the Barbarian, Spiked Chain, or Gnomes, you run the risk of having long and potentially heated discussions with one of your players about your reasoning. In short, the DM has to justify to the player why he cannot play a Spiked Chain Wielding Gnome Barbarian.</p><p></p><p>Another good example of how much the core rules of the game actually matter is 3.0 Haste. That spell was broken, and pretty much everyone who took the time to consider it knew it was broken. But if you tried to introduce 3.5 Haste as a house rule, you would probably have to argue with a player over it if that player used 3.0 Haste often. But as soon as the rule is put in print in a revised handbook, much of the complaining stopped.</p><p></p><p>It often turns out that the only thing that will get a player to stop saying "This is not fair" is if you can say "It is in the rules".</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 4118965, member: 704"] The only thing that ever stops the DM from doing what the DM pleases is the players at the table. In theory, the DM could house rule everything until your essentially playing GURPS instead of D&D. However, some things are easier to modify in practice than others. If I want to have a size Huge White Dragon that has the same stats and attacks as a Colossal Red Dragon except swapping Fire for Ice, I can do that. I could have Save or Die Rattlesnakes roaming about. And I could have an NPC Fighter that has 1 feat every level instead of only on even levels. But the players probably wont stand for it unless there is some precedent for such a massive alteration in my game. If I pull this sort of thing on them without warning, I could suffer a player revolt. Most players wont complain to much if you disallow something in a non core book. (And despite what Wizards may want to say, only the original MM, DMG, and PHB are ever considered core). If they want to use Complete Scoundral, and you say no, most will accept it. But if you try to remove the Barbarian, Spiked Chain, or Gnomes, you run the risk of having long and potentially heated discussions with one of your players about your reasoning. In short, the DM has to justify to the player why he cannot play a Spiked Chain Wielding Gnome Barbarian. Another good example of how much the core rules of the game actually matter is 3.0 Haste. That spell was broken, and pretty much everyone who took the time to consider it knew it was broken. But if you tried to introduce 3.5 Haste as a house rule, you would probably have to argue with a player over it if that player used 3.0 Haste often. But as soon as the rule is put in print in a revised handbook, much of the complaining stopped. It often turns out that the only thing that will get a player to stop saying "This is not fair" is if you can say "It is in the rules". END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is this what you went through with 3rd Edition?
Top