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<blockquote data-quote="GreyLord" data-source="post: 5551415" data-attributes="member: 4348"><p>Lets see if I can satisfy both requirements at the same time. Robotech is a totally different thing than Macross. They share similarities, but overall they are as different in my mind as the Sword of Shannara and the Lord of the Rings.</p><p></p><p>Just as LotR is superior overall in mosts opinion, I have the opinion that Macross is superior to Robotech in story and overall connectivity. The creators of Robotech took enough liberties with Macross to change it in intent and plot so they could integrate two other completely different series into it (what is protoculture for example) to make it so that to my mind they are separate things.</p><p></p><p>Robotech is totally and fully American. Macross is Japanese, but can appeal to all audiences.</p><p></p><p>If you notice the Robotech RPG is called and designed after Robotech (from what I've seen) and doesn't really follow the Macross designs beyond the original Macross. In fact Macross and Robotech literally follow different histories completely after the original common denominator that they shared in animation, that of Super-Dimensional Fortress Macross.</p><p></p><p>Even that commonality had Robotech cutting and pasting different parts of the story to create ideas that were not in the original.</p><p></p><p>Ironically, even in Japan, you have those that also follow Robotech now days in addition to Macross. Even more interesting...they have fans of Thundercats, especially amongst those who are fans of certain anime artists and directors.</p><p></p><p>Robotech has become it's own beast.</p><p></p><p>In that light, Robotech the RPG, though an American creation, perhaps because of similarities with Macross (due to the common background) may be an excellent choice of trying to play a Macross type RPG.</p><p></p><p>As for Thundercats, I see it in a similar light to Record of Lodoss War. I think Lodoss would actually fit perfectly into an AD&D campaign (though I think it is officially supported by Sword World/Japanese RPG's...which also probably would work pretty good for Thundercats if you count them all as mutants...perhaps as Mutant cats). Thundercats had your classic classes in some ways...with characters being either one class or another (two choices given below)</p><p></p><p>Lion-O = Fighter/Paladin</p><p>Cheetara = Ranger/Acrobat</p><p>Panthro = Monk/Barbarian</p><p>Wilykit/WilyKat = Rogues/Thieves</p><p>Tigra= Illusionist/Psionic</p><p>Ben-Gali = Warrior</p><p>Pumrya=Cleric</p><p>Lynx-O = Monk/Druid</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5551415, member: 4348"] Lets see if I can satisfy both requirements at the same time. Robotech is a totally different thing than Macross. They share similarities, but overall they are as different in my mind as the Sword of Shannara and the Lord of the Rings. Just as LotR is superior overall in mosts opinion, I have the opinion that Macross is superior to Robotech in story and overall connectivity. The creators of Robotech took enough liberties with Macross to change it in intent and plot so they could integrate two other completely different series into it (what is protoculture for example) to make it so that to my mind they are separate things. Robotech is totally and fully American. Macross is Japanese, but can appeal to all audiences. If you notice the Robotech RPG is called and designed after Robotech (from what I've seen) and doesn't really follow the Macross designs beyond the original Macross. In fact Macross and Robotech literally follow different histories completely after the original common denominator that they shared in animation, that of Super-Dimensional Fortress Macross. Even that commonality had Robotech cutting and pasting different parts of the story to create ideas that were not in the original. Ironically, even in Japan, you have those that also follow Robotech now days in addition to Macross. Even more interesting...they have fans of Thundercats, especially amongst those who are fans of certain anime artists and directors. Robotech has become it's own beast. In that light, Robotech the RPG, though an American creation, perhaps because of similarities with Macross (due to the common background) may be an excellent choice of trying to play a Macross type RPG. As for Thundercats, I see it in a similar light to Record of Lodoss War. I think Lodoss would actually fit perfectly into an AD&D campaign (though I think it is officially supported by Sword World/Japanese RPG's...which also probably would work pretty good for Thundercats if you count them all as mutants...perhaps as Mutant cats). Thundercats had your classic classes in some ways...with characters being either one class or another (two choices given below) Lion-O = Fighter/Paladin Cheetara = Ranger/Acrobat Panthro = Monk/Barbarian Wilykit/WilyKat = Rogues/Thieves Tigra= Illusionist/Psionic Ben-Gali = Warrior Pumrya=Cleric Lynx-O = Monk/Druid [/QUOTE]
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