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Is TOMB OF HORRORS the Worst Adventure Of All Time?
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<blockquote data-quote="increment" data-source="post: 7693632" data-attributes="member: 52672"><p>Well, in fairness, I was citing a write-up that Mark Swanson produced for Alarums & Excursions #4 within a week of playing in the tournament personally, which I corroborate with a direct comparison to the actual 1975 Tomb draft used by Gygax to run the game, as well as the Origins program and a few other pieces of contemporary evidence. So there are good reasons to think his representation is fresh and accurate, though obviously nobody's perfect. It is a very detailed read, you can really trace the party's progress through the Tomb and see how each trap and encounter looked to him as the caller.</p><p></p><p>But I'd like to add that Frank's anecdotes sometimes capture information that falls outside the scope of my archival method, and should not be dismissed lightly.</p><p></p><p></p><p>Not off the top of my head. It was a timed event, and you got a five-minute warning near the end (which in an environment like the Tomb naturally caused some last-minute desperate deaths).</p><p></p><p></p><p>That's my understanding, though I'm not sure how he was destroyed.</p><p></p><p></p><p>Swanson reports that the other Friday night group only got roughly as far as he did, despite having 13 experienced players. Note though that the format really favored later groups in the weekend: you could sign up on the program for 1, 2 or 3 trips, so if this was your third try, you could surely help steer the party in a productive direction. It's no surprise that the first evening runs of the weekend didn't yield a winner.</p></blockquote><p></p>
[QUOTE="increment, post: 7693632, member: 52672"] Well, in fairness, I was citing a write-up that Mark Swanson produced for Alarums & Excursions #4 within a week of playing in the tournament personally, which I corroborate with a direct comparison to the actual 1975 Tomb draft used by Gygax to run the game, as well as the Origins program and a few other pieces of contemporary evidence. So there are good reasons to think his representation is fresh and accurate, though obviously nobody's perfect. It is a very detailed read, you can really trace the party's progress through the Tomb and see how each trap and encounter looked to him as the caller. But I'd like to add that Frank's anecdotes sometimes capture information that falls outside the scope of my archival method, and should not be dismissed lightly. Not off the top of my head. It was a timed event, and you got a five-minute warning near the end (which in an environment like the Tomb naturally caused some last-minute desperate deaths). That's my understanding, though I'm not sure how he was destroyed. Swanson reports that the other Friday night group only got roughly as far as he did, despite having 13 experienced players. Note though that the format really favored later groups in the weekend: you could sign up on the program for 1, 2 or 3 trips, so if this was your third try, you could surely help steer the party in a productive direction. It's no surprise that the first evening runs of the weekend didn't yield a winner. [/QUOTE]
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Is TOMB OF HORRORS the Worst Adventure Of All Time?
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