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General Tabletop Discussion
*TTRPGs General
Is TTRPGing an "Expensive Hobby"
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<blockquote data-quote="Mannahnin" data-source="post: 9272003" data-attributes="member: 7026594"><p>Yep.</p><p></p><p>You CAN spend a lot of money on the TTRPG hobby, but you can also do it practically for free.</p><p></p><p>As hobbies and entertainment go, it's more expensive than borrowing books from the library or walking in parks, but it's cheaper than virtually anything else. Even if you buy your books full retail, $150 for three books (and most players just need one, if they even care to have a physical copy) becomes a vanishingly small $ per hour value if you actually play regularly. Far less than going to the movies, say, never mind stuff like golf or skiing or any other kind of sport with physical equipment or apparel.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Back in the 90s and into the early 2000s a few of Games Workshop's own stores experimented with a policy of requiring painted armies to play in their stores. The idea, I think, was to showcase the aesthetics of the hobby and to motivate players who frequented those stores. Some tournaments also require stuff to be painted. But in my experience that's almost never expected for casual games.</p><p></p><p>There IS a culture in traditional (historical) miniatures wargaming, where many clubs and players make it a point of pride never to field unpainted models. For them the visual is so important that they'd feel ashamed to diminish the spectacle of the game by playing with unpainted stuff. I've known some fantasy miniatures wargamers who personally take the same attitude.</p><p></p><p>I've always been really into the tactics and made competitive tournaments and leagues a major hobby for years. And when I first started playing I got some un- and partially-painted armies off eBay and another secondhand site, but I rapidly felt ashamed to be fielding unpainted stuff against some of the beautiful armies I faced. The players were totally gracious, but I quickly developed the desire to contribute better to the visual spectacle of the game. First learning and developing effective speed-painting techniques, and gradually getting to enjoy the painting side of the hobby for itself and take pride in a lot of stuff I painted.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9272003, member: 7026594"] Yep. You CAN spend a lot of money on the TTRPG hobby, but you can also do it practically for free. As hobbies and entertainment go, it's more expensive than borrowing books from the library or walking in parks, but it's cheaper than virtually anything else. Even if you buy your books full retail, $150 for three books (and most players just need one, if they even care to have a physical copy) becomes a vanishingly small $ per hour value if you actually play regularly. Far less than going to the movies, say, never mind stuff like golf or skiing or any other kind of sport with physical equipment or apparel. Back in the 90s and into the early 2000s a few of Games Workshop's own stores experimented with a policy of requiring painted armies to play in their stores. The idea, I think, was to showcase the aesthetics of the hobby and to motivate players who frequented those stores. Some tournaments also require stuff to be painted. But in my experience that's almost never expected for casual games. There IS a culture in traditional (historical) miniatures wargaming, where many clubs and players make it a point of pride never to field unpainted models. For them the visual is so important that they'd feel ashamed to diminish the spectacle of the game by playing with unpainted stuff. I've known some fantasy miniatures wargamers who personally take the same attitude. I've always been really into the tactics and made competitive tournaments and leagues a major hobby for years. And when I first started playing I got some un- and partially-painted armies off eBay and another secondhand site, but I rapidly felt ashamed to be fielding unpainted stuff against some of the beautiful armies I faced. The players were totally gracious, but I quickly developed the desire to contribute better to the visual spectacle of the game. First learning and developing effective speed-painting techniques, and gradually getting to enjoy the painting side of the hobby for itself and take pride in a lot of stuff I painted. [/QUOTE]
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