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Is using a familiar in combat to grant advantage a common tactic?
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<blockquote data-quote="smbakeresq" data-source="post: 7591760" data-attributes="member: 28301"><p>Your Wizard will have the highest intelligence in the group, so you should RP like it in most cases. A way to do that in combat is when you familiar goes and uses help action make sure you tell your team that, you are “directing” them to attack a certain individual.</p><p></p><p>Help action isn’t an attack, so it doesn’t break spells such as Compelled Duel. In that case your Paladin is tanking and getting advantage once per round on a Compelled Duel target, which will quickly bring down said target while saving the group from attacks.</p><p></p><p>The damage of Dragon Breath is low, but a familiar with Dragon Breath cuts off regeneration for many creatures, greatly increasing the value of the spell.</p><p></p><p>A familiar is a spirit, it’s a patronis from Harry Potter it just doesn’t glow, it looks like a normal creature of its type and has a physical body. A great way to “trick” your DM and his people in good spirits is to combine your familiar with others of its type, if you have a regular owl on your shoulder everyone will think it’s your familiar, allowing your real familiar to escape unnoticed.</p><p></p><p>If using a tiny familiar like a spider it would certainly enter a creatures space, a spider would crawl onto the victim and maybe into or under its armor. If you describe it that way most DMs would play along and allow it to stay there.</p><p></p><p>As DM you can do whatever you want, but a lot of DMs will attack a familiar at all costs since it is annoying. That’s wrong IMO, if you familiar was granting advantage to a creature of intelligence they would realize it isn’t that big of deal in most cases. The Frost Giant probably wouldn’t care and certainly would waste it big multi-attacks action on attacking your bird. </p><p></p><p>Conversely a great way to F with your players as DM is have your bad guys also have familiars. This can explain why your bad guy “knows” so much about the PCs: “I said you heard an owl hooting at night near your camp, what do you think only you have familiars?”</p><p></p><p>If you do above remember to select an appropriate familiar for a creature type, a frost giant wizard familiar might be a bear, a lich familiar might a set of Animated Armor slaved to an undead spirit. The armor wouldn’t attack of course for damage, but it’s “attacks” would have the effect of the help action.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7591760, member: 28301"] Your Wizard will have the highest intelligence in the group, so you should RP like it in most cases. A way to do that in combat is when you familiar goes and uses help action make sure you tell your team that, you are “directing” them to attack a certain individual. Help action isn’t an attack, so it doesn’t break spells such as Compelled Duel. In that case your Paladin is tanking and getting advantage once per round on a Compelled Duel target, which will quickly bring down said target while saving the group from attacks. The damage of Dragon Breath is low, but a familiar with Dragon Breath cuts off regeneration for many creatures, greatly increasing the value of the spell. A familiar is a spirit, it’s a patronis from Harry Potter it just doesn’t glow, it looks like a normal creature of its type and has a physical body. A great way to “trick” your DM and his people in good spirits is to combine your familiar with others of its type, if you have a regular owl on your shoulder everyone will think it’s your familiar, allowing your real familiar to escape unnoticed. If using a tiny familiar like a spider it would certainly enter a creatures space, a spider would crawl onto the victim and maybe into or under its armor. If you describe it that way most DMs would play along and allow it to stay there. As DM you can do whatever you want, but a lot of DMs will attack a familiar at all costs since it is annoying. That’s wrong IMO, if you familiar was granting advantage to a creature of intelligence they would realize it isn’t that big of deal in most cases. The Frost Giant probably wouldn’t care and certainly would waste it big multi-attacks action on attacking your bird. Conversely a great way to F with your players as DM is have your bad guys also have familiars. This can explain why your bad guy “knows” so much about the PCs: “I said you heard an owl hooting at night near your camp, what do you think only you have familiars?” If you do above remember to select an appropriate familiar for a creature type, a frost giant wizard familiar might be a bear, a lich familiar might a set of Animated Armor slaved to an undead spirit. The armor wouldn’t attack of course for damage, but it’s “attacks” would have the effect of the help action. [/QUOTE]
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