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*Pathfinder & Starfinder
Is Vow of Poverty broken?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2702495" data-attributes="member: 19675"><p>A little more on this.</p><p></p><p>The VoP does not restrict you from carrying <em>anything</em> of value, nor does it keep you from carrying any money- just most of it. It demands that you minimize the value of what you carry, and through this, your life, as evidence of your devotion to a particular god. That blank spellbook pales in value next to a decent assortment of weapons. A VoP PC could carry a Heavy Crossbow and 20 Bolts at 52gp, a nice Morningstar at 8gp, and a dagger at 2gp (all simple weapons, thus permissible)- for a grand total of 62gp. (Note that the Vow doesn't limit the # of weapons, just their kind.)</p><p></p><p>At some point, the VoP Pc will need to reload his bolts, or at the very least, get some more food. His foodbag has only 1 day of food. Like anything else on his person, he'll have to pay, beg, or work to refill it.</p><p></p><p> (BoED p30-31, emphasis mine)</p><p></p><p>Note that the language used is "majority" not "all." The VoP PC is thus presumably allowed to keep enough money to feed himself for a day, assuming he is not carrying that much food (as is mentioned on BoED p48).</p><p></p><p></p><p>Like I said, the reason its defined the way it is so that PC's can't buy a 5gp spell component pouch and get a 300gp+ worth of spell components. Instead, you get a simple bag with the cheap stuff thrown in, and its up to the caster to obtain the more expensive components seperately.</p><p></p><p>If, for example, it included a divine focus (usually, a holy symbol), the caster would be getting a 6gp value for 5gp. What merchant would make THAT deal? He's already thrown it a bunch of spices, dirt, gravel, etc. that all those wierdo spellcasters need- why give away something he can actually SELL?</p><p></p><p>A literal reading of VoP would result in scenarios like:</p><p></p><p>Diety: You have taken 2 sacred vows to me, my son, including a Vow of Poverty, so I will grant you many abilities.</p><p>Ascetic: Thank you, my lord!</p><p>Diety: Oh, by the way, small caveat- you won't be able to turn undead, consecrate areas, raise the dead in any form, detect or protect from evil in any way...but you'll glow in the dark!</p><p>Ascetic: Ok...so what you're saying is for any of THAT stuff, I'll have to send supplicants to the corrupt bishop down the road who barely pays you lip service?</p><p>Diety: Yep.</p><p>Ascetic: Is it too late to change my mind about this vow?</p><p></p><p>Oh, and btw, VoP will bar the PC from using many of the spells from BoED (if using VoP RAW).</p><p></p><p>It will also make several of the Exalted Feats useless, so be careful and count out the number of feats you'd find useful before taking the Vow. VoP starts off by making Consecrate Spell Trigger and Purify Spell Trigger unavailable since a VoP PC can't use Spell Trigger devices. But on top of that, it bars others if you use VoP RAW. Familiars are not available (too expensive to summon), so scratch <em>Celestial Familiar</em>. You can't turn, so forget <em>Exalted Turning</em>. You won't be able to cast <em>Align Weapon </em>(DF required) so <em>Sanctify Weapon</em> is gone. And <em>Words of Creation</em> gets gutted- the Creation section is useless (most of those spells require DF), Exalted Power (usable only with Good spells, most of which require DF) and True Name (required spells have expensive components and require DF and the ability itself costs gp as well) abilities.</p><p></p><p>With that in mind, you'll have to ask yourself if a RAW VoP PC can still find enough useful Exalted feats as per the chart on BoEDp31 (which, BTW, does not include the 1st level bonus exalted feat mentioned on BoED p30). If you take the VoP at 1st level, you'll have to find 10 or 11 useful Exalted feats (depending on race) -and don't forget that some are mutually exclusive.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2702495, member: 19675"] A little more on this. The VoP does not restrict you from carrying [I]anything[/I] of value, nor does it keep you from carrying any money- just most of it. It demands that you minimize the value of what you carry, and through this, your life, as evidence of your devotion to a particular god. That blank spellbook pales in value next to a decent assortment of weapons. A VoP PC could carry a Heavy Crossbow and 20 Bolts at 52gp, a nice Morningstar at 8gp, and a dagger at 2gp (all simple weapons, thus permissible)- for a grand total of 62gp. (Note that the Vow doesn't limit the # of weapons, just their kind.) At some point, the VoP Pc will need to reload his bolts, or at the very least, get some more food. His foodbag has only 1 day of food. Like anything else on his person, he'll have to pay, beg, or work to refill it. (BoED p30-31, emphasis mine) Note that the language used is "majority" not "all." The VoP PC is thus presumably allowed to keep enough money to feed himself for a day, assuming he is not carrying that much food (as is mentioned on BoED p48). Like I said, the reason its defined the way it is so that PC's can't buy a 5gp spell component pouch and get a 300gp+ worth of spell components. Instead, you get a simple bag with the cheap stuff thrown in, and its up to the caster to obtain the more expensive components seperately. If, for example, it included a divine focus (usually, a holy symbol), the caster would be getting a 6gp value for 5gp. What merchant would make THAT deal? He's already thrown it a bunch of spices, dirt, gravel, etc. that all those wierdo spellcasters need- why give away something he can actually SELL? A literal reading of VoP would result in scenarios like: Diety: You have taken 2 sacred vows to me, my son, including a Vow of Poverty, so I will grant you many abilities. Ascetic: Thank you, my lord! Diety: Oh, by the way, small caveat- you won't be able to turn undead, consecrate areas, raise the dead in any form, detect or protect from evil in any way...but you'll glow in the dark! Ascetic: Ok...so what you're saying is for any of THAT stuff, I'll have to send supplicants to the corrupt bishop down the road who barely pays you lip service? Diety: Yep. Ascetic: Is it too late to change my mind about this vow? Oh, and btw, VoP will bar the PC from using many of the spells from BoED (if using VoP RAW). It will also make several of the Exalted Feats useless, so be careful and count out the number of feats you'd find useful before taking the Vow. VoP starts off by making Consecrate Spell Trigger and Purify Spell Trigger unavailable since a VoP PC can't use Spell Trigger devices. But on top of that, it bars others if you use VoP RAW. Familiars are not available (too expensive to summon), so scratch [I]Celestial Familiar[/I]. You can't turn, so forget [I]Exalted Turning[/I]. You won't be able to cast [I]Align Weapon [/I](DF required) so [I]Sanctify Weapon[/I] is gone. And [I]Words of Creation[/I] gets gutted- the Creation section is useless (most of those spells require DF), Exalted Power (usable only with Good spells, most of which require DF) and True Name (required spells have expensive components and require DF and the ability itself costs gp as well) abilities. With that in mind, you'll have to ask yourself if a RAW VoP PC can still find enough useful Exalted feats as per the chart on BoEDp31 (which, BTW, does not include the 1st level bonus exalted feat mentioned on BoED p30). If you take the VoP at 1st level, you'll have to find 10 or 11 useful Exalted feats (depending on race) -and don't forget that some are mutually exclusive. [/QUOTE]
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