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Is Warlock broken?
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<blockquote data-quote="Flamestrike" data-source="post: 6873345" data-attributes="member: 6788736"><p>You're doing it wrong.</p><p></p><p>Also, I find this odd considering your point one post up complaining Warlocks are weak. Hex (with its 8 hour duration - and a 24 hour duration at 5th) is <em>meant </em>to be concentrated on throughout a short rest.</p><p></p><p>Remember, the game assumes a 6-8 encounter 2ish short rest adventuring day. They hand the short rest class a core spell that lasts 8/24 hours, fail to mention anywhere that short rests break concentration (no RAW contradicts it) the games designer spells out in three seperate tweets that short rests do NOT break concentration (RAI is clear) and it's impossible to argue a RAF interpretation here for mine as well (unless you consider it fun to strip a spell slot off the Warlock.. as a punishment for him short resting to regain spell slots).</p><p></p><p>You have enough dramas keeping concentration 'up' as a warlock as it is (competing concentration slot choices, taking damage, getting KO'ed etc). Imposing some kind of houserule that 'you can't possibly concentrate while sitting down quietly and putting your feet up for lunch for an hour, but you can definaely concentrate while nervously prowling the undead riddled catacombs of doom and terror for 5 hours, and you <em>might </em>even be able to retain it if you get knifed in the belly' is a bridge too far.</p><p></p><p>I mean, as soon as the Wizard sits down to grab a drink of water, and eat a sandwich, his polymorphed buddy turns back into human form? He can get hit in the head with a warhammer and retain concentration (with a con save), how come a quiet snack and a breather throws it out automatically?</p><p></p><p>Tl;dr - You <em>can </em>concentrate during a short rest. RAW doesnt contradict it anywhere (there is a definative list of what breaks it), it's clearly intended via RAI, and the devs have said as much (in no fewer than three seperate tweets).</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6873345, member: 6788736"] You're doing it wrong. Also, I find this odd considering your point one post up complaining Warlocks are weak. Hex (with its 8 hour duration - and a 24 hour duration at 5th) is [I]meant [/I]to be concentrated on throughout a short rest. Remember, the game assumes a 6-8 encounter 2ish short rest adventuring day. They hand the short rest class a core spell that lasts 8/24 hours, fail to mention anywhere that short rests break concentration (no RAW contradicts it) the games designer spells out in three seperate tweets that short rests do NOT break concentration (RAI is clear) and it's impossible to argue a RAF interpretation here for mine as well (unless you consider it fun to strip a spell slot off the Warlock.. as a punishment for him short resting to regain spell slots). You have enough dramas keeping concentration 'up' as a warlock as it is (competing concentration slot choices, taking damage, getting KO'ed etc). Imposing some kind of houserule that 'you can't possibly concentrate while sitting down quietly and putting your feet up for lunch for an hour, but you can definaely concentrate while nervously prowling the undead riddled catacombs of doom and terror for 5 hours, and you [I]might [/I]even be able to retain it if you get knifed in the belly' is a bridge too far. I mean, as soon as the Wizard sits down to grab a drink of water, and eat a sandwich, his polymorphed buddy turns back into human form? He can get hit in the head with a warhammer and retain concentration (with a con save), how come a quiet snack and a breather throws it out automatically? Tl;dr - You [I]can [/I]concentrate during a short rest. RAW doesnt contradict it anywhere (there is a definative list of what breaks it), it's clearly intended via RAI, and the devs have said as much (in no fewer than three seperate tweets). [/QUOTE]
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