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Is Warlock broken?
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<blockquote data-quote="CapnZapp" data-source="post: 6873351" data-attributes="member: 12731"><p>Well, that is a real problem. The PHB really gives off the impression EB is optional. And that's not the only place the designers made that mistake; making things optional like it would be a good idea not to take these options.</p><p></p><p>Eldritch Blast should be a core class feature. Or rather, it can stay a Cantrip - but don't give Warlocks the choice of NOT taking it. Instead phrase the Cantrip section of Pact Magic thusly:</p><p></p><p style="margin-left: 20px">You know Eldritch Blast and one cantrip of your choice from the Warlock spell list.</p><p></p><p>The invocation adding Charisma to damage should be a core class feature. Don't make it an Invocation that can get lost in a sea of other choices.</p><p></p><p>This design mistake (thinking that more options = more good) is repeated for other classes too.</p><p></p><p>Rangers should have Hunter's Mark as a core class feature. Nothing wrong with having the spell (since Bards and others can then take it), but Rangers need to get a version of it that doesn't consume spell slots (since it makes a player sad to have to spend slots just to bring core damage up to speed that you'd otherwise use on roleplaying or exploration) and doesn't have concentration (since that hoses the idea of a melee ranger) and doesn't cost bonus actions (since that hoses two-weapon rangers and nothing but two-weapon rangers).</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6873351, member: 12731"] Well, that is a real problem. The PHB really gives off the impression EB is optional. And that's not the only place the designers made that mistake; making things optional like it would be a good idea not to take these options. Eldritch Blast should be a core class feature. Or rather, it can stay a Cantrip - but don't give Warlocks the choice of NOT taking it. Instead phrase the Cantrip section of Pact Magic thusly: [INDENT]You know Eldritch Blast and one cantrip of your choice from the Warlock spell list.[/INDENT] The invocation adding Charisma to damage should be a core class feature. Don't make it an Invocation that can get lost in a sea of other choices. This design mistake (thinking that more options = more good) is repeated for other classes too. Rangers should have Hunter's Mark as a core class feature. Nothing wrong with having the spell (since Bards and others can then take it), but Rangers need to get a version of it that doesn't consume spell slots (since it makes a player sad to have to spend slots just to bring core damage up to speed that you'd otherwise use on roleplaying or exploration) and doesn't have concentration (since that hoses the idea of a melee ranger) and doesn't cost bonus actions (since that hoses two-weapon rangers and nothing but two-weapon rangers). [/QUOTE]
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