Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Warlock broken?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SailorNash" data-source="post: 6876444" data-attributes="member: 6788401"><p>That's exactly what happens though. The party retreats when their resources are expended. They may have burned through these too quickly, and in theory should be left plinking away with cantrips for the remainder of the day's 6-8 battles. But unless there's a time constraint the majority votes to fall back. If the short-resters were to push them onward knowing they're spent, they'd be risking character death or possibly TPK. There's less punishment for those who overexert themselves, but is risk to go onward when your teammates can't. </p><p></p><p></p><p></p><p></p><p></p><p>But wouldn't that still be broken though? EB is broken by being so obscenely good, that the remaining 17-18 levels (the majority of the class) therefore has to be fairly weak to balance. Overall the Warlock 20 can do reliable damage, but the "fun factor" isn't there because it all comes from one singular ability.</p><p></p><p>That's what needs to be redesigned - more fun, more options, less constant EB spam and more incentive to go further than three levels.</p></blockquote><p></p>
[QUOTE="SailorNash, post: 6876444, member: 6788401"] That's exactly what happens though. The party retreats when their resources are expended. They may have burned through these too quickly, and in theory should be left plinking away with cantrips for the remainder of the day's 6-8 battles. But unless there's a time constraint the majority votes to fall back. If the short-resters were to push them onward knowing they're spent, they'd be risking character death or possibly TPK. There's less punishment for those who overexert themselves, but is risk to go onward when your teammates can't. But wouldn't that still be broken though? EB is broken by being so obscenely good, that the remaining 17-18 levels (the majority of the class) therefore has to be fairly weak to balance. Overall the Warlock 20 can do reliable damage, but the "fun factor" isn't there because it all comes from one singular ability. That's what needs to be redesigned - more fun, more options, less constant EB spam and more incentive to go further than three levels. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Warlock broken?
Top