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General Tabletop Discussion
*Dungeons & Dragons
Is witchbolt underated?
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<blockquote data-quote="Steampunkette" data-source="post: 8257779" data-attributes="member: 6796468"><p>Yes it is.</p><p></p><p>Also no. It really isn't.</p><p></p><p>If your goal is to expend every spell slot to it's maximum potential and metagame the whole game down to a complex series of math equations, Witch Bolt is pretty bad.</p><p></p><p>If your goal is to use cool and interesting spells because it fits your character, or your villain, then Witch Bolt is flat out amazing.</p><p></p><p>It's an amazing spell for villainous Torture Sequences like the throne room in Return of the Jedi. Got your victim tied down? Witchbolt while you demand answers to your questions and they suddenly have a VERY REAL timer on how long they have to answer before you're done frying them. Any round he gives you a straight answer, don't shock him. Any round he chooses to test you, zap him again! It doesn't end if you don't use your action for anything on a given round, only if you use your action for "Something Else". </p><p></p><p>Grab a few levels of Rogue (Or be a Rogue with a little spellcasting ability) to become a Thief and suddenly "Cunning Action" becomes pretty much everything you can use your action for that isn't violent. So pour yourself a drink (Use an Object Action) as a bonus action, then curl your left hand at the victim to zap him as an action, in one of the most dreadful sort of encounters a player can find themself in.</p><p></p><p>Thematically amazing. Mechanically fairly "Meh".</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8257779, member: 6796468"] Yes it is. Also no. It really isn't. If your goal is to expend every spell slot to it's maximum potential and metagame the whole game down to a complex series of math equations, Witch Bolt is pretty bad. If your goal is to use cool and interesting spells because it fits your character, or your villain, then Witch Bolt is flat out amazing. It's an amazing spell for villainous Torture Sequences like the throne room in Return of the Jedi. Got your victim tied down? Witchbolt while you demand answers to your questions and they suddenly have a VERY REAL timer on how long they have to answer before you're done frying them. Any round he gives you a straight answer, don't shock him. Any round he chooses to test you, zap him again! It doesn't end if you don't use your action for anything on a given round, only if you use your action for "Something Else". Grab a few levels of Rogue (Or be a Rogue with a little spellcasting ability) to become a Thief and suddenly "Cunning Action" becomes pretty much everything you can use your action for that isn't violent. So pour yourself a drink (Use an Object Action) as a bonus action, then curl your left hand at the victim to zap him as an action, in one of the most dreadful sort of encounters a player can find themself in. Thematically amazing. Mechanically fairly "Meh". [/QUOTE]
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