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Is Witcher 2 more like Bioware or Bethesda?
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<blockquote data-quote="Zelda Themelin" data-source="post: 5884106" data-attributes="member: 167"><p>I don't real-time combat centric rpg:s. I like it when I play Crysis 1-2, but in rpg:s it seems bit so-and-so done compared too, yet too much of a focus, kinda irritating at times (or as dragon age 2, many times). I don't like to be intrupted by combat grind when I am focused in story and I hate some story things when I am focused into combat, I tend to forget what it was about. </p><p></p><p>It kinda feels to me every rpg they make nowdays has to be real-time combat, or worse yet feels like single-person shooter. I like single-person shooters but I don't want them with deep stories. It doesn't really add to game for me, It reduces it by ruining my focus.</p><p></p><p>I tried to play final fantasy (whatever the newest was) but I found it highly awful. It wasn't even the not-so-great-story or combat or lack of freedom, nope, it was the annoying talent-tree. Why they want to make those simple things overblown horrors you have to scroll many pages of screen to even see the whole damn thing. If they want to force game more "cool" why not add changeble weapons, clothes and pets instead. I hated how talent tree looked in dragon age 2, even if it was pale imitations for this.</p><p></p><p></p><p>I tried to play witcher 2, but then in very first village I run around, (got really annoying graphic bug that turned everything green and corrupted saves the same way). And then trying to replay I end up into this annoying dungeon where I cant kill mobs there which apperently was because I didn't have that mystical weapon, but nowere in game it said so, I only assumed because I had read the damn books. Ahd btw it was dungeon where you couldn't get out once you entered, so it was loading time. </p><p></p><p>And to get that weapon I would have to gather annoying amounts of components and lot of money (which I didn't have). Remained me of wow crafting in a bad way.</p><p></p><p>In other words game is highly linear about some stuff, and you can do things way wrong and there is no in-game warning and you can end up stuck because of it. Why not have quest to get damn key to tomb first which is only available once you actually have weapon that can kill end mob.</p><p></p><p>Game is pretty looking and discussions are funny. However since used to biowares dicussions witcher 2 will intrupt you with events. So you are going to miss talking about some things and can't get back to it. There is even like this in first village, when you speak to "old friends" in tavern.</p><p></p><p>Discussions are much more entertaining than those in bioware games.</p><p>I intend to give it new try one of these days though. It just that it sometimes wants me to do un-fun things and doesn't tell where to get all that weird stuff. Kinda does but not in simple and modern days. And it's no joy to explore a linear game as my experience with dungeon proved. </p><p></p><p>Combat in it is not that hard otherwise. Except for chapter 0.</p><p></p><p>Linearity+screw you if you didn't read our mind is bit too old-fashioned for me though. Game has potential but it grinds my nerves about some bad item placement, and bugs. Maybe enchanted edition will be enchanted in that sense too, aka less bugs. </p><p></p><p>I got similar "what the..." from two of my friends also ruined by modern gaming. One of my friends really loves it, though said original 1:s Witcher was better. She also prefers mass effect I to all rest of them.</p><p></p><p>I buy a lot of games I don't end up playing, since they either bore me/have too many tecnical issues. My current zero-brain activity game is Azura's Wrath. Kinda weirdy funny though "corrupted animal" graphics are starting to bore me. I am at chapter 10.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5884106, member: 167"] I don't real-time combat centric rpg:s. I like it when I play Crysis 1-2, but in rpg:s it seems bit so-and-so done compared too, yet too much of a focus, kinda irritating at times (or as dragon age 2, many times). I don't like to be intrupted by combat grind when I am focused in story and I hate some story things when I am focused into combat, I tend to forget what it was about. It kinda feels to me every rpg they make nowdays has to be real-time combat, or worse yet feels like single-person shooter. I like single-person shooters but I don't want them with deep stories. It doesn't really add to game for me, It reduces it by ruining my focus. I tried to play final fantasy (whatever the newest was) but I found it highly awful. It wasn't even the not-so-great-story or combat or lack of freedom, nope, it was the annoying talent-tree. Why they want to make those simple things overblown horrors you have to scroll many pages of screen to even see the whole damn thing. If they want to force game more "cool" why not add changeble weapons, clothes and pets instead. I hated how talent tree looked in dragon age 2, even if it was pale imitations for this. I tried to play witcher 2, but then in very first village I run around, (got really annoying graphic bug that turned everything green and corrupted saves the same way). And then trying to replay I end up into this annoying dungeon where I cant kill mobs there which apperently was because I didn't have that mystical weapon, but nowere in game it said so, I only assumed because I had read the damn books. Ahd btw it was dungeon where you couldn't get out once you entered, so it was loading time. And to get that weapon I would have to gather annoying amounts of components and lot of money (which I didn't have). Remained me of wow crafting in a bad way. In other words game is highly linear about some stuff, and you can do things way wrong and there is no in-game warning and you can end up stuck because of it. Why not have quest to get damn key to tomb first which is only available once you actually have weapon that can kill end mob. Game is pretty looking and discussions are funny. However since used to biowares dicussions witcher 2 will intrupt you with events. So you are going to miss talking about some things and can't get back to it. There is even like this in first village, when you speak to "old friends" in tavern. Discussions are much more entertaining than those in bioware games. I intend to give it new try one of these days though. It just that it sometimes wants me to do un-fun things and doesn't tell where to get all that weird stuff. Kinda does but not in simple and modern days. And it's no joy to explore a linear game as my experience with dungeon proved. Combat in it is not that hard otherwise. Except for chapter 0. Linearity+screw you if you didn't read our mind is bit too old-fashioned for me though. Game has potential but it grinds my nerves about some bad item placement, and bugs. Maybe enchanted edition will be enchanted in that sense too, aka less bugs. I got similar "what the..." from two of my friends also ruined by modern gaming. One of my friends really loves it, though said original 1:s Witcher was better. She also prefers mass effect I to all rest of them. I buy a lot of games I don't end up playing, since they either bore me/have too many tecnical issues. My current zero-brain activity game is Azura's Wrath. Kinda weirdy funny though "corrupted animal" graphics are starting to bore me. I am at chapter 10. [/QUOTE]
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