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Is WOTC done publishing campaigns?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9851596" data-attributes="member: 18"><p>I don't think anyone has ever said that here.</p><p></p><p></p><p>I mean there's absolutely no question about that.</p><p></p><p>If that's something you're even considering might not be the case I think you must be making some truly bizarre assumptions. D&D books sell many, many times the numbers they did even at the absolute peak of the TSR era. Even 4E was probably thrashing the TSR era, sales-wise, let alone 3E, let alone 5E. D&D 2024's PHB has already probably significantly outsold the 1E AD&D PHB's lifetime sales, for example. I suspect you may be vastly overestimating how well D&D sold back in the day. It was actually shockingly low. There are some threads where people explored the figures.</p><p></p><p>And god knows how many digital copies have been sold - I know most of the D&D 5E books I "own", I only "own" on Beyond.</p><p></p><p></p><p>Yeah that's a fairly typical ratio for a subscription service. I know Final Fantasy XIV was celebrating like 20 million accounts but only had like 1.5m actual subscribers at the time.</p><p></p><p></p><p>Interestingly the SNES was significantly less successful than the NES (it only sold about 15-20% fewer units over a similar lifetime but the console market was so much larger by 1990 that it represented a much smaller share of that market). It's also worth noting that outside of Japan and the US, the NES didn't even sell very well - it was outperformed in most other territories by the Sega Master System, Commodore 64, and so on - but in the US and Japan the NES was utterly dominant, market-share-wise. Interestingly every Nintendo console moved fewer units than the last until the Wii, which reversed that trend completely. (SNES to N64 was the biggest numerical drop - SNES moved 49m units, the N64 only 32m, but N64 to GameCube was an even bigger percentage drop, moving 21m units).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9851596, member: 18"] I don't think anyone has ever said that here. I mean there's absolutely no question about that. If that's something you're even considering might not be the case I think you must be making some truly bizarre assumptions. D&D books sell many, many times the numbers they did even at the absolute peak of the TSR era. Even 4E was probably thrashing the TSR era, sales-wise, let alone 3E, let alone 5E. D&D 2024's PHB has already probably significantly outsold the 1E AD&D PHB's lifetime sales, for example. I suspect you may be vastly overestimating how well D&D sold back in the day. It was actually shockingly low. There are some threads where people explored the figures. And god knows how many digital copies have been sold - I know most of the D&D 5E books I "own", I only "own" on Beyond. Yeah that's a fairly typical ratio for a subscription service. I know Final Fantasy XIV was celebrating like 20 million accounts but only had like 1.5m actual subscribers at the time. Interestingly the SNES was significantly less successful than the NES (it only sold about 15-20% fewer units over a similar lifetime but the console market was so much larger by 1990 that it represented a much smaller share of that market). It's also worth noting that outside of Japan and the US, the NES didn't even sell very well - it was outperformed in most other territories by the Sega Master System, Commodore 64, and so on - but in the US and Japan the NES was utterly dominant, market-share-wise. Interestingly every Nintendo console moved fewer units than the last until the Wii, which reversed that trend completely. (SNES to N64 was the biggest numerical drop - SNES moved 49m units, the N64 only 32m, but N64 to GameCube was an even bigger percentage drop, moving 21m units). [/QUOTE]
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