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Is WoTC even relevant to you anymore?
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<blockquote data-quote="ivocaliban" data-source="post: 3688005" data-attributes="member: 17596"><p>Yes. I don't quite believe that relevance is entirely dependent on a company's next six months' release catalog. While it's true that I feel I pretty much have all I want (and way more than I need) from WotC, that doesn't make them immaterial. Like it or not, WotC launched the d20 ship and, while one can scream "OGL!" from the rooftops if one likes, I seriously doubt they're going to simply fade away into the darkness.</p><p></p><p>That said it would be foolish to deny that there is a change taking place at WotC. All things move in cycles and like previous editions of D&D there are tell-tale signs that this one is in it's autumn years. Products such as the <em>Rules Compendium</em> certainly evoke the feeling of having come full circle. (Although to be fair we still don't know exactly what that book will contain.)</p><p></p><p>I've been turning to third-party products more as of late, but it's because I already have more than enough from WotC. I'm actually glad there are few WotC products I'm interested in because it allows me to channel my meager funds to those third-party products i've neglected for years. Necromancer Games, Fantasy Flight Games, Green Ronin, Mongoose Publishing and several others all have great products that I can now focus my attention on. </p><p></p><p>This doesn't make WotC irrelevant, it simply moves them to the back burner to simmer for a while. At the moment, I'd say they're less important to me than they were a year ago, but who can say what will be this time next year? I'll admit I haven't been happy with the direction of WotC in the past few years (the pulpy gumbo of <em>Eberron</em>, stronger emphasis on miniatures, the axeing of <em>Dragon</em> and <em>Dungeon</em> magazines, etc.), but they're still quite influential.</p></blockquote><p></p>
[QUOTE="ivocaliban, post: 3688005, member: 17596"] Yes. I don't quite believe that relevance is entirely dependent on a company's next six months' release catalog. While it's true that I feel I pretty much have all I want (and way more than I need) from WotC, that doesn't make them immaterial. Like it or not, WotC launched the d20 ship and, while one can scream "OGL!" from the rooftops if one likes, I seriously doubt they're going to simply fade away into the darkness. That said it would be foolish to deny that there is a change taking place at WotC. All things move in cycles and like previous editions of D&D there are tell-tale signs that this one is in it's autumn years. Products such as the [I]Rules Compendium[/I] certainly evoke the feeling of having come full circle. (Although to be fair we still don't know exactly what that book will contain.) I've been turning to third-party products more as of late, but it's because I already have more than enough from WotC. I'm actually glad there are few WotC products I'm interested in because it allows me to channel my meager funds to those third-party products i've neglected for years. Necromancer Games, Fantasy Flight Games, Green Ronin, Mongoose Publishing and several others all have great products that I can now focus my attention on. This doesn't make WotC irrelevant, it simply moves them to the back burner to simmer for a while. At the moment, I'd say they're less important to me than they were a year ago, but who can say what will be this time next year? I'll admit I haven't been happy with the direction of WotC in the past few years (the pulpy gumbo of [I]Eberron[/I], stronger emphasis on miniatures, the axeing of [I]Dragon[/I] and [I]Dungeon[/I] magazines, etc.), but they're still quite influential. [/QUOTE]
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