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Is WoTC even relevant to you anymore?
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<blockquote data-quote="Bayushi Seikuro" data-source="post: 3688802" data-attributes="member: 23328"><p>For me, I would say Wizards is still relevant.</p><p></p><p>It's strange that as the cycle of publishing for 3.x SEEMS to be wrapping up (Rules Compendium, Spell Compendium, etc) that the books are becoming more interesting. To me at least it seems they're both moving towards interesting topics (I heart Heroes of Battle <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), useful books (I love Magic Item Compendium), and possibly a way to head-ff rules arguments when you're gaming in a place without internet connection (this Rules Compendium)</p><p></p><p>Rant:</p><p></p><p>Now, as far as the issue about Wizards 'not doing enough' to grow the hobby... Again, remember: it's not only their job to promote it. If no new blood comes in, then the third-parties will not grow either; there's only so many times you can sell a pdf to a person, let's say. </p><p></p><p>If National Game Day is failing, I'm not sure it can be put on the back of Wizards as 'well, they just send some posters, and cruddy fireball templates' or what not. I've seen quite a few gamestores run by grognards who simply want to find discounts to support their gaming, or for whatever. They seem to have no interest in putting forth effort to expand - even down to the stories that flare up of a gamer in a new city stopping to browse and being rushed out because they were 'inconvienent'.</p><p></p><p>The point was made too about groups, and people by nature will want to game with people they already know. It's tough to get into an established group. I suspect that the gaming community is tending to hit the "late-20s/early-mid-30s" grownup demographic. We tend to have families, work, responsibilities.... we tend then to keep the same friends and gaming pals we've had.</p><p></p><p>If it requires we 'grow' new gamers by putting out over-the-top wuxia/MMO-type/uber products to draw them in... as long as it draws em in, that's Good. Eventually, the investment will come back by a certain amount either dropping out of the hobby, continuing on, or maturing into the 'types of gamers' we prefer.</p><p></p><p>Just putting out more ads isn't going to help that.</p><p></p><p>Maybe we need a 'Bring an MMO-player to Game Day Day'</p><p></p><p>Okay, nuff ranting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Bayushi Seikuro, post: 3688802, member: 23328"] For me, I would say Wizards is still relevant. It's strange that as the cycle of publishing for 3.x SEEMS to be wrapping up (Rules Compendium, Spell Compendium, etc) that the books are becoming more interesting. To me at least it seems they're both moving towards interesting topics (I heart Heroes of Battle :) ), useful books (I love Magic Item Compendium), and possibly a way to head-ff rules arguments when you're gaming in a place without internet connection (this Rules Compendium) Rant: Now, as far as the issue about Wizards 'not doing enough' to grow the hobby... Again, remember: it's not only their job to promote it. If no new blood comes in, then the third-parties will not grow either; there's only so many times you can sell a pdf to a person, let's say. If National Game Day is failing, I'm not sure it can be put on the back of Wizards as 'well, they just send some posters, and cruddy fireball templates' or what not. I've seen quite a few gamestores run by grognards who simply want to find discounts to support their gaming, or for whatever. They seem to have no interest in putting forth effort to expand - even down to the stories that flare up of a gamer in a new city stopping to browse and being rushed out because they were 'inconvienent'. The point was made too about groups, and people by nature will want to game with people they already know. It's tough to get into an established group. I suspect that the gaming community is tending to hit the "late-20s/early-mid-30s" grownup demographic. We tend to have families, work, responsibilities.... we tend then to keep the same friends and gaming pals we've had. If it requires we 'grow' new gamers by putting out over-the-top wuxia/MMO-type/uber products to draw them in... as long as it draws em in, that's Good. Eventually, the investment will come back by a certain amount either dropping out of the hobby, continuing on, or maturing into the 'types of gamers' we prefer. Just putting out more ads isn't going to help that. Maybe we need a 'Bring an MMO-player to Game Day Day' Okay, nuff ranting :) [/QUOTE]
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