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Is WoTC even relevant to you anymore?
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<blockquote data-quote="ShadowX" data-source="post: 3695787" data-attributes="member: 3720"><p>I don't get it. How hard is it to just disallow these infernal splat books? How hard is it to ignore all those books WotC publishes that you deem superfluous? WotC has to keep pushing out new content to stay in business and yet many of you whine about it when all it requires is that you refrain from spending your precious money on it.</p><p></p><p>Personally, I enjoyed the first Complete series of books; the base game really does need something to spice it up. With only the core rules, most characters don't have enough appetizing feats to even fill up all their slots. The second set I could really do without. I also found the variant character systems put out, such as Tome of Magic and Tome of Battle, intriguing. Some more than others, but having played D&D for close to a decade, it is nice to introduce some new options outside the standard archetypes. From my vantage, the real culprit in the splat books are the various Races books that serve no purpose outside catering to players whose only fascination with D&D lies in levelling up. I doubt anyone was looking for more information about halfling society in Greyhawk or halfling-specific prestige classes.</p><p></p><p>Looking at their release schedule, I think they may have finally realized that the market for crunchy material has subsided and I am pleased that they have taken so vigorously to publishing adventures. So I would say WotC is still relevant. Then again, I notice that many bemoan the lack of fluff books for settings and such. As a DM I do not delight in a carefully constructed setting of my own design, I only care about the setting as it relates to the adventure. I see little reason to labor over details about an imaginary world if that nuance is kept only to myself. But I know this is an opinion few DMs share.</p></blockquote><p></p>
[QUOTE="ShadowX, post: 3695787, member: 3720"] I don't get it. How hard is it to just disallow these infernal splat books? How hard is it to ignore all those books WotC publishes that you deem superfluous? WotC has to keep pushing out new content to stay in business and yet many of you whine about it when all it requires is that you refrain from spending your precious money on it. Personally, I enjoyed the first Complete series of books; the base game really does need something to spice it up. With only the core rules, most characters don't have enough appetizing feats to even fill up all their slots. The second set I could really do without. I also found the variant character systems put out, such as Tome of Magic and Tome of Battle, intriguing. Some more than others, but having played D&D for close to a decade, it is nice to introduce some new options outside the standard archetypes. From my vantage, the real culprit in the splat books are the various Races books that serve no purpose outside catering to players whose only fascination with D&D lies in levelling up. I doubt anyone was looking for more information about halfling society in Greyhawk or halfling-specific prestige classes. Looking at their release schedule, I think they may have finally realized that the market for crunchy material has subsided and I am pleased that they have taken so vigorously to publishing adventures. So I would say WotC is still relevant. Then again, I notice that many bemoan the lack of fluff books for settings and such. As a DM I do not delight in a carefully constructed setting of my own design, I only care about the setting as it relates to the adventure. I see little reason to labor over details about an imaginary world if that nuance is kept only to myself. But I know this is an opinion few DMs share. [/QUOTE]
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