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Is WOTC falling into a problem like the old TSR did
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<blockquote data-quote="Geoffrey" data-source="post: 3271105" data-attributes="member: 764"><p>I don't like the slick, glossy look of many of the RPG products on store shelves. I actually prefer a more amateur look (such as some of the old Judges Guild stuff, or the very early monochrome AD&D modules). I also don't like bells and whistles in my products. I like them to be terse. The old 1977 Tegel Manor (which looks like this: <a href="http://www.acaeum.com/jg/ModPhotos/TegelManor1st.html" target="_blank">http://www.acaeum.com/jg/ModPhotos/TegelManor1st.html</a> ) is the best executed module I've ever seen for my taste. It's precisely the sort of thing that hobbyists could sell using print-on-demand technology, and probably making just enough profit for them to buy stuff from other hobbyists.</p><p></p><p>A couple more examples of hobbyists' creations that I really like:</p><p></p><p>The Garden of al-Astorion by Gabor Lux:</p><p><a href="http://www.judgesguild.com/fans/al-astorion_cc.pdf" target="_blank">http://www.judgesguild.com/fans/al-astorion_cc.pdf</a></p><p>reviewed here: <a href="http://www.dragonsfoot.org/forums/viewtopic.php?t=16637" target="_blank">http://www.dragonsfoot.org/forums/viewtopic.php?t=16637</a></p><p></p><p>The Mines of Khunmar by Stefan Poag:</p><p><a href="http://www.blind-eye.com/blackmoor/khunmar_digest.pdf" target="_blank">http://www.blind-eye.com/blackmoor/khunmar_digest.pdf</a></p><p>(some of the best dungeon maps I've ever seen)</p><p></p><p>It's nice to be able to download these items for free, but I'd gladly pay for actual printed copies that are redolent of old 1970s D&D items. Imagine such things as print-on-demands selling for cost plus $1.00. That would be my idea of RPG heaven.</p><p></p><p>Yes, I know I'm in a distinct minority. Alas for me.</p></blockquote><p></p>
[QUOTE="Geoffrey, post: 3271105, member: 764"] I don't like the slick, glossy look of many of the RPG products on store shelves. I actually prefer a more amateur look (such as some of the old Judges Guild stuff, or the very early monochrome AD&D modules). I also don't like bells and whistles in my products. I like them to be terse. The old 1977 Tegel Manor (which looks like this: [url]http://www.acaeum.com/jg/ModPhotos/TegelManor1st.html[/url] ) is the best executed module I've ever seen for my taste. It's precisely the sort of thing that hobbyists could sell using print-on-demand technology, and probably making just enough profit for them to buy stuff from other hobbyists. A couple more examples of hobbyists' creations that I really like: The Garden of al-Astorion by Gabor Lux: [url]http://www.judgesguild.com/fans/al-astorion_cc.pdf[/url] reviewed here: [url]http://www.dragonsfoot.org/forums/viewtopic.php?t=16637[/url] The Mines of Khunmar by Stefan Poag: [url]http://www.blind-eye.com/blackmoor/khunmar_digest.pdf[/url] (some of the best dungeon maps I've ever seen) It's nice to be able to download these items for free, but I'd gladly pay for actual printed copies that are redolent of old 1970s D&D items. Imagine such things as print-on-demands selling for cost plus $1.00. That would be my idea of RPG heaven. Yes, I know I'm in a distinct minority. Alas for me. [/QUOTE]
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