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Is WotC still the industry LEADER?
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<blockquote data-quote="I'm A Banana" data-source="post: 4744727" data-attributes="member: 2067"><p>I don't know that WotC has totally abandoned the "Adkinsonian" ideas that helped make them an "industry leader" as well as the best-selling brand in that industry, but they've severely ratcheted them back. </p><p></p><p>I like the idea of making the hobby in general better by making all the companies successful, and of that success ultimately reflecting on the #1 brand in the industry. I think it's a solid framework for expanding a niche and still gaining great profits. </p><p></p><p>I think Stan! perhaps makes too much of Hasbro's involvement, and WotC still has people with these ideas on the team. They're just no longer the people pulling the switch, so to speak. </p><p></p><p>Honestly, I gotta believe that most of the people who work on the game are as shocked and upset by this move as most of the consumers are.</p><p></p><p>WotC still has that "market leader" potential, but the more they alienate, the more likely someone is going to go around them rather than follow after them. </p><p></p><p>I will say this: I miss the minds that made the OGL happen, that saved D&D from the death throes of TSR, and that craved that sort of "if everyone wins, I win" attitude. I really wish D&D was in the hands of people who could think beyond their MBA's. I understand some of their underlings are these people, so perhaps not all hope is entirely lost. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4744727, member: 2067"] I don't know that WotC has totally abandoned the "Adkinsonian" ideas that helped make them an "industry leader" as well as the best-selling brand in that industry, but they've severely ratcheted them back. I like the idea of making the hobby in general better by making all the companies successful, and of that success ultimately reflecting on the #1 brand in the industry. I think it's a solid framework for expanding a niche and still gaining great profits. I think Stan! perhaps makes too much of Hasbro's involvement, and WotC still has people with these ideas on the team. They're just no longer the people pulling the switch, so to speak. Honestly, I gotta believe that most of the people who work on the game are as shocked and upset by this move as most of the consumers are. WotC still has that "market leader" potential, but the more they alienate, the more likely someone is going to go around them rather than follow after them. I will say this: I miss the minds that made the OGL happen, that saved D&D from the death throes of TSR, and that craved that sort of "if everyone wins, I win" attitude. I really wish D&D was in the hands of people who could think beyond their MBA's. I understand some of their underlings are these people, so perhaps not all hope is entirely lost. ;) [/QUOTE]
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