Drew
Explorer
In other words, is it an earth-sized sphere orbiting a sol-like star? Generally speaking, do the rules of physics of the real world apply to your fantasy world?
If so, why? How do you feel about flat worlds? Worlds where the sky is actually a demi-plane hung with crystaline lanterns. Worlds where sailing east will eventually result in falling off the world. Worlds where the sun is actually a burning ship drawn across the sky each day by magic flying condors.
Are there worlds out there that actually reflect medieval "science" and superstition? Do you think it would be cool to game in such a setting, or would it strike you as "wrong?" Why do we have such a proliferation of "mundane" worlds in a magical/fantastic gaming genre?
If so, why? How do you feel about flat worlds? Worlds where the sky is actually a demi-plane hung with crystaline lanterns. Worlds where sailing east will eventually result in falling off the world. Worlds where the sun is actually a burning ship drawn across the sky each day by magic flying condors.
Are there worlds out there that actually reflect medieval "science" and superstition? Do you think it would be cool to game in such a setting, or would it strike you as "wrong?" Why do we have such a proliferation of "mundane" worlds in a magical/fantastic gaming genre?