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Island-based Civilization Ideas - Need Help!
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<blockquote data-quote="Andor" data-source="post: 3206938" data-attributes="member: 1879"><p>Trade Islands - There were some south pacific Islands that were entirely citified. 3 story buildings everywhere, with no land use for food cultivation and a population density to rival manhatten. How? They were trade hubs, that all the other nearby islands came to to trade goods, the inhabitants survive entirely off of their trade.</p><p></p><p>Small islands will be intensely farmed, possibly consisting of nothing but farmland and houses.</p><p></p><p>Odd Geography - The skyfall, an Island where the rivers run backwards, with rapids pouring uphill from the sea to the top of the tallest peak where the water leaps skyward and falls up untill it disappears into the clouds.</p><p></p><p>Cooperative Island - An Island that has good relations with the local Mermen/Sea elves/Sauguin/Whatever, and trades pottery and metal goods for food and corals.</p><p></p><p>Uncooperative island - An Island at war with the local Mermen/Sea elves/Sauguin/Whatever.</p><p></p><p>Cult Island - An Island preparing for the prophecied day, when they will be called upon to save the world from a great evil. Except for a mimimum of farmers (or perhaps all food comes from magic or trade) the entire population trains intensely for battle. Almost all islanders have PC classes with Paladins predominating.</p><p></p><p>Castle Island - A Castle rising from the sea, patroled by porpoise Knights and run by a royal family full of intrigues.</p><p></p><p>Circus Island - This island was a fair at the time of the cataclysm and most of the survivors were from a circus. Lots of exotic animals and a populace with unusual skills. Tumblers and jugglers and animal trainers. The desendents of the high-wire act living in a rope city amoung the trees.</p></blockquote><p></p>
[QUOTE="Andor, post: 3206938, member: 1879"] Trade Islands - There were some south pacific Islands that were entirely citified. 3 story buildings everywhere, with no land use for food cultivation and a population density to rival manhatten. How? They were trade hubs, that all the other nearby islands came to to trade goods, the inhabitants survive entirely off of their trade. Small islands will be intensely farmed, possibly consisting of nothing but farmland and houses. Odd Geography - The skyfall, an Island where the rivers run backwards, with rapids pouring uphill from the sea to the top of the tallest peak where the water leaps skyward and falls up untill it disappears into the clouds. Cooperative Island - An Island that has good relations with the local Mermen/Sea elves/Sauguin/Whatever, and trades pottery and metal goods for food and corals. Uncooperative island - An Island at war with the local Mermen/Sea elves/Sauguin/Whatever. Cult Island - An Island preparing for the prophecied day, when they will be called upon to save the world from a great evil. Except for a mimimum of farmers (or perhaps all food comes from magic or trade) the entire population trains intensely for battle. Almost all islanders have PC classes with Paladins predominating. Castle Island - A Castle rising from the sea, patroled by porpoise Knights and run by a royal family full of intrigues. Circus Island - This island was a fair at the time of the cataclysm and most of the survivors were from a circus. Lots of exotic animals and a populace with unusual skills. Tumblers and jugglers and animal trainers. The desendents of the high-wire act living in a rope city amoung the trees. [/QUOTE]
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