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Island Empire Part 2, Mermaid's Rest
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<blockquote data-quote="Scotley" data-source="post: 3149425" data-attributes="member: 11520"><p><strong>The bad guys strike back.</strong></p><p></p><p>The shaman quickly incants and makes a few complex magical passes before pointing sharply at the party with a small metal tube which pops emiting a torch like ball of flame. The tube is consumed in the casting but the ball of flame comes rolling and boucing at the party moving at great speed and leaving a trail of sparks that continue to burn. The ball roars past Morwyn and then on to the charging Radoon before rolling between Rooks legs and thence to Finn and between the ladys before rolling into the door and buring itself out. All are scorched by the heat of the <a href="http://invisiblecastle.com/find.py?id=703783" target="_blank">flames (10d6=34)</a> passing. The power of this attack suggests that this will be no easy fight. The Shaman seems unconcerned that one of his own was burned as well. On the heels of the ball of fire comes a powerful blast from the two small bundles at the feet of the Ogre. The blast finishes the warrior attacked previously by Morwyn and the shaman is caught by it as well. One of the warriors (W1) steps in front of Pelgrath and <a href="http://invisiblecastle.com/find.py?id=703791" target="_blank">stabs (1d20+5=24)</a> his bastard sword at Morwyn and it nearly <a href="http://invisiblecastle.com/find.py?id=703796" target="_blank">slices (1d20+5=9)</a> his abdomen open, but the captain manages to just avoid the worst of the <a href="http://invisiblecastle.com/find.py?id=703800" target="_blank">blow (1d10+3=5)</a>. The other three warriors move around in front of the Ogre (02) to engage approching party members. The two closest Ogres <a href="http://invisiblecastle.com/find.py?id=703811" target="_blank">attack (1d20+8=9, 1d20+8=19)</a> Morwyn with their great clubs, but only one manages to land a <a href="http://invisiblecastle.com/find.py?id=703814" target="_blank">blow (2d8+7=19)</a> though it is an attack of considerable power given the size of the massive two handed club. Marienna charges forward with her spear at the ready, but doesn't quite reach the foes. </p><p></p><p>OOC: Reflex saves for half (or less if you have evasion) damage from the fire spell.</p><p></p><p>OOC: Okay Rook you may attack the Ogre now.</p></blockquote><p></p>
[QUOTE="Scotley, post: 3149425, member: 11520"] [b]The bad guys strike back.[/b] The shaman quickly incants and makes a few complex magical passes before pointing sharply at the party with a small metal tube which pops emiting a torch like ball of flame. The tube is consumed in the casting but the ball of flame comes rolling and boucing at the party moving at great speed and leaving a trail of sparks that continue to burn. The ball roars past Morwyn and then on to the charging Radoon before rolling between Rooks legs and thence to Finn and between the ladys before rolling into the door and buring itself out. All are scorched by the heat of the [url=http://invisiblecastle.com/find.py?id=703783]flames (10d6=34)[/url] passing. The power of this attack suggests that this will be no easy fight. The Shaman seems unconcerned that one of his own was burned as well. On the heels of the ball of fire comes a powerful blast from the two small bundles at the feet of the Ogre. The blast finishes the warrior attacked previously by Morwyn and the shaman is caught by it as well. One of the warriors (W1) steps in front of Pelgrath and [url=http://invisiblecastle.com/find.py?id=703791]stabs (1d20+5=24)[/url] his bastard sword at Morwyn and it nearly [url=http://invisiblecastle.com/find.py?id=703796]slices (1d20+5=9)[/url] his abdomen open, but the captain manages to just avoid the worst of the [url=http://invisiblecastle.com/find.py?id=703800]blow (1d10+3=5)[/url]. The other three warriors move around in front of the Ogre (02) to engage approching party members. The two closest Ogres [url=http://invisiblecastle.com/find.py?id=703811]attack (1d20+8=9, 1d20+8=19)[/url] Morwyn with their great clubs, but only one manages to land a [url=http://invisiblecastle.com/find.py?id=703814]blow (2d8+7=19)[/url] though it is an attack of considerable power given the size of the massive two handed club. Marienna charges forward with her spear at the ready, but doesn't quite reach the foes. OOC: Reflex saves for half (or less if you have evasion) damage from the fire spell. OOC: Okay Rook you may attack the Ogre now. [/QUOTE]
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