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Island Empire Part 2, Mermaid's Rest
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<blockquote data-quote="Leif" data-source="post: 3829489" data-attributes="member: 48762"><p><strong>Gnurl Whiskerlig</strong></p><p></p><p>Ok, here are a few more of Gnurl's ideas:</p><p></p><p><span style="color: DarkOrange">"If we wait another day, and I can memorize some different spells, I can summon a "Medium" Water Elemental, and that may be able to either cause some serious damage to one of their ships, cause a major distraction to allow us to slip in, or it might be able to take us inside a big air bubble under the water and past their defenses, and then put us on a deck of a ship or on land where they won't be looking for us.  I'm really not sure if an elemental can do that "air trick" I mentioned, but it seems like it may be halfway plausible, I hope?</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">"Another idea depends upon there being some sort of pervasive magical spell in place on these ships, which is not all that far fetched an idea, is it?  Anyway, I was thinking that a targeted dispel magic might just really mess something up for the bad guys.  But first, I'd want to know more about any magic that I might dispel, and whether doing so could endanger Allois, too.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">"My third and last idea for the moment is to slip up to the ships and cast scorching ray on a few of their ships just a few feet above the waterline.  If we can get some of their ships to catch fire, I can pretty much guarantee that most of their attention will be focused on putting out the fires.  This idea also has the drawback that it could potentially endanger Allois, unless we can find out the specifics of his location."</span></p></blockquote><p></p>
[QUOTE="Leif, post: 3829489, member: 48762"] [b]Gnurl Whiskerlig[/b] Ok, here are a few more of Gnurl's ideas: [COLOR=DarkOrange]"If we wait another day, and I can memorize some different spells, I can summon a "Medium" Water Elemental, and that may be able to either cause some serious damage to one of their ships, cause a major distraction to allow us to slip in, or it might be able to take us inside a big air bubble under the water and past their defenses, and then put us on a deck of a ship or on land where they won't be looking for us. I'm really not sure if an elemental can do that "air trick" I mentioned, but it seems like it may be halfway plausible, I hope? "Another idea depends upon there being some sort of pervasive magical spell in place on these ships, which is not all that far fetched an idea, is it? Anyway, I was thinking that a targeted dispel magic might just really mess something up for the bad guys. But first, I'd want to know more about any magic that I might dispel, and whether doing so could endanger Allois, too. "My third and last idea for the moment is to slip up to the ships and cast scorching ray on a few of their ships just a few feet above the waterline. If we can get some of their ships to catch fire, I can pretty much guarantee that most of their attention will be focused on putting out the fires. This idea also has the drawback that it could potentially endanger Allois, unless we can find out the specifics of his location."[/COLOR] [/QUOTE]
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