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Island Empire Part 2, Mermaid's Rest
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<blockquote data-quote="J. Alexander" data-source="post: 3913071" data-attributes="member: 28453"><p><strong>Resolution</strong></p><p></p><p><span style="color: Yellow">"Gentlemen, Gentlemen please consider that both Lts Lockspur and Vasa have proably thought thru many scenarios before coming up with their plan of attack. I think the what and wherfores should be left to them to decide in accordance with their proposed plan of attack which appears to be both sound and rational. In reference to the guards, it is very unlikely that they will be undead. If it would be helpful, once the attack is lauched against the main gates, I can have a silence spell cast on the area surronding our assault thus helping us with aspect of suprise. In regards to the diversion itself, our opponets will almost certainly have to react either by directly confronting the ships themself or by fleeing. Given that they have spent a great deal of time and trouble building a base here it is most likely that they will fight. The ships will pose a greater danger to their plan so they most likely will deal with them first or devote most of their resouces against the ships." </span> Geoffrey pauses then continues<span style="color: Yellow">."Our foes are not STUPID gentlemen, one or more may very well suspect that the ships are diversionary and react accordingly, in fact i would be very suprised if we were not confronted with foes from the onset of our attack. The key is that the ships can hamper their ability to get away and pose the greater danger to their operation. Once the Sun and Bedsheet attack, they will know for sure that their plans here have been compromised and most likely will seek to escape. That they can not do while the ships remain combat effective. Therin lies our chance to rescue their prisoner, like rats they will seek to salvage what they can and make good their escape, they may very well overlook us in their desire to secure their ability to escape which the ships hamper."</span></p></blockquote><p></p>
[QUOTE="J. Alexander, post: 3913071, member: 28453"] [b]Resolution[/b] [COLOR=Yellow]"Gentlemen, Gentlemen please consider that both Lts Lockspur and Vasa have proably thought thru many scenarios before coming up with their plan of attack. I think the what and wherfores should be left to them to decide in accordance with their proposed plan of attack which appears to be both sound and rational. In reference to the guards, it is very unlikely that they will be undead. If it would be helpful, once the attack is lauched against the main gates, I can have a silence spell cast on the area surronding our assault thus helping us with aspect of suprise. In regards to the diversion itself, our opponets will almost certainly have to react either by directly confronting the ships themself or by fleeing. Given that they have spent a great deal of time and trouble building a base here it is most likely that they will fight. The ships will pose a greater danger to their plan so they most likely will deal with them first or devote most of their resouces against the ships." [/COLOR] Geoffrey pauses then continues[COLOR=Yellow]."Our foes are not STUPID gentlemen, one or more may very well suspect that the ships are diversionary and react accordingly, in fact i would be very suprised if we were not confronted with foes from the onset of our attack. The key is that the ships can hamper their ability to get away and pose the greater danger to their operation. Once the Sun and Bedsheet attack, they will know for sure that their plans here have been compromised and most likely will seek to escape. That they can not do while the ships remain combat effective. Therin lies our chance to rescue their prisoner, like rats they will seek to salvage what they can and make good their escape, they may very well overlook us in their desire to secure their ability to escape which the ships hamper."[/COLOR] [/QUOTE]
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