Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Island Empire Part 2, Mermaid's Rest
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scotley" data-source="post: 3933668" data-attributes="member: 11520"><p>Mig 18</p><p>Marienna 16</p><p>Featherwind 15</p><p>H'Roosh 10</p><p>Radoon 9</p><p>Mingo 8</p><p>Gnurl 6</p><p>Anson 3</p><p></p><p>[sblock=Lou]After a move of more than 5' you only get a standard attack, which means only one swing, no iterative attacks and no off-hand swings. I'll let the first swing, which hit be the one. Does Mingo have a feat or ability that allows her to use missile weapons from melee range without taking an attack of opportunity? If not, she should take her 5' step before rather than after her attacks. I'll write it up that way and change it if you tell me she is protected from such attacks. These guys are unfortunately, not effected by cold as they are special ice-hearted water troll zombies.[/sblock]</p><p></p><p>Mig rushes forward to defend barking and snarling and being narrowly missed as one of the Scrag Zombies swings at her (attack of opportunity). </p><p></p><p>Marienna whips a scroll from a tube on her belt and begins reading in a strong voice. With a final word the scroll crumbles into dust and she raises an arm with palm extended upward. A wave of <a href="http://invisiblecastle.com/find.py?id=1418140" target="_blank">warmth (1d8+8=15)</a> flows over everyone as the curing magic takes hold and the dark hearts within the strange undead seem to skip a beat as the magic appears to damage them.</p><p></p><p>Featherwind flaps powerfully and her wings snap audibly as she struggles to gain altitude out of reach of the enemy. She is none too keen on flying in broad daylight, but neither is she eager to face the Scrag Zombies. She lets out a piercing cry of rage and frustration as she circles higher.</p><p></p><p>H'Roosh shivers under the icy breath of the monstrous creature, then recovers himself and launches a fierce attack of fists and feet. He is lucky that his foe is still distracted by the divine energy released by Geoffrey; it fails to strike at him as he moves closer. As his first blow connects solidly with the gaping chest of his foe, it crackles with arcane energy and the edges of the monsters wound char slightly. He notes with some trepidation that the rubbery trollish zombie skin seems to soak up some of the force of his blows. </p><p></p><p>The icy breath, chills Radoon to the core, to where he hesitates for a split second, thinking, damn that was cold, thoughts of the terrible winter storm on the sea and the men they lost that day flood his memory. He brings himself back to the green monsters at hand and launches 2 daggers directly at the heart of the beast in front. One stikes the creature in the chest, but fails to hit the heart. The creature, still reeling from Geoffrey's turning, don't not seize the opportunity to strike Radoon though his is in reach. Radoon tosses another pair of daggers, but they fly wide. </p><p></p><p>Mingo steps back out of reach of the Scrag Zombies into the space vacated by Mig. From there Mingo releases a barrage of skiprocks from her warsling hitting 3 times. The skiprocks bounce towards the other foe, but only one hits. Mingo senses that the strange hide of the enemy blunts the force of the rocks though the creature are still wounded. The damage is just not as great as it would be against a normal foe. Worse yet, they don't seem to feel the cold.</p><p></p><p>Gnurl whirls around (he's a Whirling Gnurl!) and casts Baleful Polymorph on the Scrag Zombie before him. <span style="color: Yellow">"Be a bullfrog!"</span> With an unpleasant rubbery scraping sound the big foe shrinks and changes to become a large fanged, blackhearted bullfrog. It croaks once and leaps into the water to vanish. </p><p></p><p>As Anson moves into area threatened by the enemy he narrowly avoids a blow as the icy claws slide across his armor. Anson finds his intended foe has turned into a bullfrog and fled, but ever resourceful he turns his blade on the other foe and opens a wound with his longsword, which seems to penetrait the strange hide just fine. </p><p></p><p>[sblock=Players keep out]</p><p>Scrag Zombie 2 Turned</p><p>Scrag Zombie 1 no actions for round one, 15 damage cure, 14 damage H'Roosh, 7 Radoon, </p><p>Scrag Zombie 3 7 damage cure, 6 Mingo, turned into a bullfrog and fled</p><p>Scrag Zombie 4 15 damage cure, 0 Mingo</p><p>[/sblock]</p><p></p><p></p><p>OOC: <a href="http://invisiblecastle.com/find.py?id=1418174" target="_blank">http://invisiblecastle.com/find.py?id=1418174</a></p><p><a href="http://invisiblecastle.com/find.py?id=1418190" target="_blank">Fortitude save (1d20+6=17)</a> </p><p><a href="http://invisiblecastle.com/find.py?id=1418216" target="_blank">attack of opportunity (1d20+14=20)</a> </p><p></p><p>Okay Geoffrey you are up again and then the bad guys. After that I'll give the rest of you a chance.</p></blockquote><p></p>
[QUOTE="Scotley, post: 3933668, member: 11520"] Mig 18 Marienna 16 Featherwind 15 H'Roosh 10 Radoon 9 Mingo 8 Gnurl 6 Anson 3 [sblock=Lou]After a move of more than 5' you only get a standard attack, which means only one swing, no iterative attacks and no off-hand swings. I'll let the first swing, which hit be the one. Does Mingo have a feat or ability that allows her to use missile weapons from melee range without taking an attack of opportunity? If not, she should take her 5' step before rather than after her attacks. I'll write it up that way and change it if you tell me she is protected from such attacks. These guys are unfortunately, not effected by cold as they are special ice-hearted water troll zombies.[/sblock] Mig rushes forward to defend barking and snarling and being narrowly missed as one of the Scrag Zombies swings at her (attack of opportunity). Marienna whips a scroll from a tube on her belt and begins reading in a strong voice. With a final word the scroll crumbles into dust and she raises an arm with palm extended upward. A wave of [url=http://invisiblecastle.com/find.py?id=1418140]warmth (1d8+8=15)[/url] flows over everyone as the curing magic takes hold and the dark hearts within the strange undead seem to skip a beat as the magic appears to damage them. Featherwind flaps powerfully and her wings snap audibly as she struggles to gain altitude out of reach of the enemy. She is none too keen on flying in broad daylight, but neither is she eager to face the Scrag Zombies. She lets out a piercing cry of rage and frustration as she circles higher. H'Roosh shivers under the icy breath of the monstrous creature, then recovers himself and launches a fierce attack of fists and feet. He is lucky that his foe is still distracted by the divine energy released by Geoffrey; it fails to strike at him as he moves closer. As his first blow connects solidly with the gaping chest of his foe, it crackles with arcane energy and the edges of the monsters wound char slightly. He notes with some trepidation that the rubbery trollish zombie skin seems to soak up some of the force of his blows. The icy breath, chills Radoon to the core, to where he hesitates for a split second, thinking, damn that was cold, thoughts of the terrible winter storm on the sea and the men they lost that day flood his memory. He brings himself back to the green monsters at hand and launches 2 daggers directly at the heart of the beast in front. One stikes the creature in the chest, but fails to hit the heart. The creature, still reeling from Geoffrey's turning, don't not seize the opportunity to strike Radoon though his is in reach. Radoon tosses another pair of daggers, but they fly wide. Mingo steps back out of reach of the Scrag Zombies into the space vacated by Mig. From there Mingo releases a barrage of skiprocks from her warsling hitting 3 times. The skiprocks bounce towards the other foe, but only one hits. Mingo senses that the strange hide of the enemy blunts the force of the rocks though the creature are still wounded. The damage is just not as great as it would be against a normal foe. Worse yet, they don't seem to feel the cold. Gnurl whirls around (he's a Whirling Gnurl!) and casts Baleful Polymorph on the Scrag Zombie before him. [COLOR=Yellow]"Be a bullfrog!"[/COLOR] With an unpleasant rubbery scraping sound the big foe shrinks and changes to become a large fanged, blackhearted bullfrog. It croaks once and leaps into the water to vanish. As Anson moves into area threatened by the enemy he narrowly avoids a blow as the icy claws slide across his armor. Anson finds his intended foe has turned into a bullfrog and fled, but ever resourceful he turns his blade on the other foe and opens a wound with his longsword, which seems to penetrait the strange hide just fine. [sblock=Players keep out] Scrag Zombie 2 Turned Scrag Zombie 1 no actions for round one, 15 damage cure, 14 damage H'Roosh, 7 Radoon, Scrag Zombie 3 7 damage cure, 6 Mingo, turned into a bullfrog and fled Scrag Zombie 4 15 damage cure, 0 Mingo [/sblock] OOC: [url]http://invisiblecastle.com/find.py?id=1418174[/url] [url=http://invisiblecastle.com/find.py?id=1418190]Fortitude save (1d20+6=17)[/url] [url=http://invisiblecastle.com/find.py?id=1418216]attack of opportunity (1d20+14=20)[/url] Okay Geoffrey you are up again and then the bad guys. After that I'll give the rest of you a chance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Island Empire Part 2, Mermaid's Rest
Top