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Island Empire Part 2, Mermaid's Rest
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<blockquote data-quote="Scotley" data-source="post: 3991163" data-attributes="member: 11520"><p><strong>Round 2</strong></p><p></p><p>Radoon 19</p><p>Anson 19</p><p>Mig19</p><p>Geoffrey 15</p><p>Gnurl 14</p><p>Marienna 12</p><p>Radoon 11</p><p>H'Roosh 11</p><p>The enemy 9</p><p>Mingo 5</p><p></p><p>Radoon will turn toward his "bizzaro" skeleton and try to disarm his skeleton with a dirty fighting move on the first attack and cutting at his opponents arm to force him to drop the possibly poisoned cutlass. Despite several hits, Radoon finds that his daggers are less than fully effective against the fleshless foe. He is unable to drop the skeleton or make it loose the blade.</p><p></p><p>Anson steps forward 5 feet and swings his swords at the Gunner near the door. Mig jumps up on the crate with a growl, causing the Gunner to raise his hands in fear, allowing Anson to take a clear shot at him. Anson slashes the Gunner deeply once and skewers him twice, drawing blood with three of four attacks! The man goes down.</p><p></p><p>Feeling the bite of the fool's steel, Geoffrey will whirl and unleash his own attacks against the creature. He only lands one blow, but it proves enough as the skeleton errupts into a firefly swarm of sparks that quickly wink out leaving only a dagger in a rubber chicken to clatter to the wooden planks of the drydock.</p><p></p><p>Gnurl points his wand of magic missile at the skeleton in Y24 and says, <span style="color: Orange">"Entschuldigung!"</span> Five glowing missiles of force streak out of the wand and strike the skeleton. Though several bones are broken or even shattered the tottering skeleton remains standing for now. </p><p></p><p>Marienna fires her crossbow at the undead dog nipping at H'Roosh's ankle and is disappointed as her well aimed shot sreaks through the creature's empty rib cage with little effect. </p><p></p><p>[sblock=H'Roosh]Did you make your DC:19 dex check to avoid being tripped by the skeleton dog? I didn't see it in your post. If you did then the rest of your action will work, if not then you'll need to post another action starting with your possition flat your your arse. Note that you don't get a 5' step and a move action in the same round. One or the other, but with a 50' move it shouldn't matter. I left you in two places on the map until we resolve the trip and then I'll update this post.[/sblock]</p><p></p><p>H'Roosh goes down thanks to the skeleton cur's trip attempt. He manages to kick the undead dog nearly bashing its head into its chest, though it doesn't completely fell it. Then gets to his feet. </p><p></p><p>The Archer fires again getting an arrow into Anson (6 points of damage a DC: 14 save vs. poison please). </p><p></p><p>Mingo's warsling finishes off the rest of the skeletons with a rain of bouncing stones. </p><p></p><p>OOC: <s>I can't really resolve the rest of the round until I clear up H'Roosh's trip. The map will remain tentative until then too. Please hold your actions until I finish the round.</s></p><p></p><p>OOC: Okay actions for round 3.</p></blockquote><p></p>
[QUOTE="Scotley, post: 3991163, member: 11520"] [b]Round 2[/b] Radoon 19 Anson 19 Mig19 Geoffrey 15 Gnurl 14 Marienna 12 Radoon 11 H'Roosh 11 The enemy 9 Mingo 5 Radoon will turn toward his "bizzaro" skeleton and try to disarm his skeleton with a dirty fighting move on the first attack and cutting at his opponents arm to force him to drop the possibly poisoned cutlass. Despite several hits, Radoon finds that his daggers are less than fully effective against the fleshless foe. He is unable to drop the skeleton or make it loose the blade. Anson steps forward 5 feet and swings his swords at the Gunner near the door. Mig jumps up on the crate with a growl, causing the Gunner to raise his hands in fear, allowing Anson to take a clear shot at him. Anson slashes the Gunner deeply once and skewers him twice, drawing blood with three of four attacks! The man goes down. Feeling the bite of the fool's steel, Geoffrey will whirl and unleash his own attacks against the creature. He only lands one blow, but it proves enough as the skeleton errupts into a firefly swarm of sparks that quickly wink out leaving only a dagger in a rubber chicken to clatter to the wooden planks of the drydock. Gnurl points his wand of magic missile at the skeleton in Y24 and says, [COLOR=Orange]"Entschuldigung!"[/COLOR] Five glowing missiles of force streak out of the wand and strike the skeleton. Though several bones are broken or even shattered the tottering skeleton remains standing for now. Marienna fires her crossbow at the undead dog nipping at H'Roosh's ankle and is disappointed as her well aimed shot sreaks through the creature's empty rib cage with little effect. [sblock=H'Roosh]Did you make your DC:19 dex check to avoid being tripped by the skeleton dog? I didn't see it in your post. If you did then the rest of your action will work, if not then you'll need to post another action starting with your possition flat your your arse. Note that you don't get a 5' step and a move action in the same round. One or the other, but with a 50' move it shouldn't matter. I left you in two places on the map until we resolve the trip and then I'll update this post.[/sblock] H'Roosh goes down thanks to the skeleton cur's trip attempt. He manages to kick the undead dog nearly bashing its head into its chest, though it doesn't completely fell it. Then gets to his feet. The Archer fires again getting an arrow into Anson (6 points of damage a DC: 14 save vs. poison please). Mingo's warsling finishes off the rest of the skeletons with a rain of bouncing stones. OOC: [S]I can't really resolve the rest of the round until I clear up H'Roosh's trip. The map will remain tentative until then too. Please hold your actions until I finish the round.[/S] OOC: Okay actions for round 3. [/QUOTE]
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