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Island Empire, Part III, The Lich's Curse
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<blockquote data-quote="Lou" data-source="post: 4259002" data-attributes="member: 51567"><p><strong>Mingo Frasse (HP81/81 AC26) Anson (HP72/72 AC20) Mig (HP35/35 AC19)</strong></p><p></p><p>Mig moves 5 ft to H5 and attacks foe #2 to aid Anson in his attack. Mingo draws her warsling and a skiprock and hits only the ceiling near the rider. Anson takes his long sword in both hands and slices deep into the arm of foe #2</p><p></p><p>[sblock=OOC and rolls]</p><p>Mingo Kn(rel)=19; Kn(arcana)=12; Spellcradt=16</p><p><a href="http://invisiblecastle.com/roller/view/1611323/" target="_blank">Kn(rel); Kn(arcana); Spellcraft (1d20+6=19, 1d20+6=12, 1d20+8=16)</a> </p><p></p><p>Mingo Spells in Effect: None</p><p></p><p>[sblock=Mingo's spells]</p><p>Mingo's Spells</p><p>(5+0+0) 0 Level: Create Water; Guidance (x2)(1m); Mending; Read Magic</p><p>(3+1+1) 1 Level: Bless (5m); PFE(5m); Magic Weapon(5m); PFE(5m) + Longstrider(5h)</p><p>(2+1+1) 2 Level: Lesser Restoration; Spiritual Weapon(5r); Spiritual Weapon(5r) + Locate Object</p><p>(1+1+1) 3 Level: Prayer(5r); Spark of Life(5r); Ghost Touch Weapon (5m) + Water Breathing</p><p>[/sblock]</p><p></p><p>Anson <a href="http://invisiblecastle.com/roller/view/1611325/" target="_blank">Kn (nature) (1d20+9=29)</a> Anson looks over the creatures to see if any are natural or if all are supernatural/non-natural?</p><p></p><p>Anson has no spells in effect at this time.</p><p></p><p>[sblock=Anson's spells]</p><p>1st-Level Ranger Spells</p><p>• Magic Fang: One natural weapon of subject creature gets +1 on attack and damage rolls. </p><p>• Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type. </p><p>2nd-level Ranger Spell</p><p>• Barkskin: +2 enchanement to natural armor (10min/lvl)</p><p>[/sblock]</p><p></p><p>Mig makes a 5 ft move to H5 and attacks foe #2 in aiding another for Anson. <a href="http://invisiblecastle.com/roller/view/1611327/" target="_blank">atk aid anther for Anson (1d20+6=12)</a> Mig's amulet gives Anson a +3 to hit this round.</p><p></p><p>Mingo draws her sling and slings a skiprock at the rider in front of her. [move action + attack is all she can do, I think] She misses <a href="http://invisiblecastle.com/roller/view/1611403/" target="_blank">atk on rider (1d20+15=17)</a> </p><p></p><p></p><p>Anson attacks foe#2 with his long sword in both hands, Power Attack 3, so +14/+9 to hit (offsets Mig's aid another)</p><p><a href="http://invisiblecastle.com/roller/view/1611408/" target="_blank">atk on foe<s>3</s>2 PA3 (1d20+14=30, 1d20+9=12)</a> </p><p>damage from 1st hit: 19 <a href="http://invisiblecastle.com/roller/view/1611410/" target="_blank">damage on foe3 (1d8+13=19)</a> </p><p></p><p>[/sblock]</p><p></p><p><em>New OOC: The post did not take the -1 from the curse into account, so lower the numbers by one.</em></p></blockquote><p></p>
[QUOTE="Lou, post: 4259002, member: 51567"] [b]Mingo Frasse (HP81/81 AC26) Anson (HP72/72 AC20) Mig (HP35/35 AC19)[/b] Mig moves 5 ft to H5 and attacks foe #2 to aid Anson in his attack. Mingo draws her warsling and a skiprock and hits only the ceiling near the rider. Anson takes his long sword in both hands and slices deep into the arm of foe #2 [sblock=OOC and rolls] Mingo Kn(rel)=19; Kn(arcana)=12; Spellcradt=16 [url=http://invisiblecastle.com/roller/view/1611323/]Kn(rel); Kn(arcana); Spellcraft (1d20+6=19, 1d20+6=12, 1d20+8=16)[/url] Mingo Spells in Effect: None [sblock=Mingo's spells] Mingo's Spells (5+0+0) 0 Level: Create Water; Guidance (x2)(1m); Mending; Read Magic (3+1+1) 1 Level: Bless (5m); PFE(5m); Magic Weapon(5m); PFE(5m) + Longstrider(5h) (2+1+1) 2 Level: Lesser Restoration; Spiritual Weapon(5r); Spiritual Weapon(5r) + Locate Object (1+1+1) 3 Level: Prayer(5r); Spark of Life(5r); Ghost Touch Weapon (5m) + Water Breathing [/sblock] Anson [url=http://invisiblecastle.com/roller/view/1611325/]Kn (nature) (1d20+9=29)[/url] Anson looks over the creatures to see if any are natural or if all are supernatural/non-natural? Anson has no spells in effect at this time. [sblock=Anson's spells] 1st-Level Ranger Spells • Magic Fang: One natural weapon of subject creature gets +1 on attack and damage rolls. • Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type. 2nd-level Ranger Spell • Barkskin: +2 enchanement to natural armor (10min/lvl) [/sblock] Mig makes a 5 ft move to H5 and attacks foe #2 in aiding another for Anson. [url=http://invisiblecastle.com/roller/view/1611327/]atk aid anther for Anson (1d20+6=12)[/url] Mig's amulet gives Anson a +3 to hit this round. Mingo draws her sling and slings a skiprock at the rider in front of her. [move action + attack is all she can do, I think] She misses [url=http://invisiblecastle.com/roller/view/1611403/]atk on rider (1d20+15=17)[/url] Anson attacks foe#2 with his long sword in both hands, Power Attack 3, so +14/+9 to hit (offsets Mig's aid another) [url=http://invisiblecastle.com/roller/view/1611408/]atk on foe[S]3[/S]2 PA3 (1d20+14=30, 1d20+9=12)[/url] damage from 1st hit: 19 [url=http://invisiblecastle.com/roller/view/1611410/]damage on foe3 (1d8+13=19)[/url] [/sblock] [I]New OOC: The post did not take the -1 from the curse into account, so lower the numbers by one.[/I] [/QUOTE]
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