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Island Empire, Part III, The Lich's Curse
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<blockquote data-quote="Scotley" data-source="post: 4909519" data-attributes="member: 11520"><p>Radoon will slide his pack to one shoulder and begin moving while deftly removing his lasso.</p><p></p><p>Seeing the ebb and flow of battel Geoffrey will pass and then cast a heal on the embattled Radoon for 31 points of healing. </p><p></p><p>Feeling the heaviness of his arms, Zurrik grits his teeth, shrugs off the effects of the wand, and sends a maximized and empowered naked Eldritch Blast at the nephew. The blast hits the nephew square in the chest. The attack staggers him. </p><p></p><p>The apparent ineffectiveness of his blows shakes H'Roosh, and he begins to question the wisdom of this course (Will Save (1d20+13=14)). Thinking quickly, the nimble monk deftly dodges (1d20+11=31) the Count's attacks as he pulls a potion from his sack and applies it quickly to his hands.</p><p></p><p><span style="color: DarkOrange">"Blast! Why did I not realize that the count is undead and immune to my spell? Grrr."</span></p><p></p><p>Gnurl fires his Wand of Magic Missile (CL9) at the count on his next action. This spell proves much more effective as the missiles slam home. </p><p></p><p>The Count launches more <a href="http://invisiblecastle.com/roller/view/2227291/" target="_blank">more attacks (1d20+12=25, 1d20+12=25)</a> and this time the little valley echos with the sound of the blows and as the strike H'Roosh in the head and <a href="http://invisiblecastle.com/roller/view/2227295/" target="_blank">chest (1d6+10=13, 1d6+10=15)</a> more chilling even than the pain of the blows is the way the blows seem to sap H'Roosh's will and capasity for reasoned thought (<a href="http://invisiblecastle.com/roller/view/2227301/" target="_blank">wisdom drain (1d6=4, 1d6=1)</a>). The Orcs arrayed around the battle cheer their patron's success. The Count seems to heal even more this time taking some of his strength from H'Roosh's lost will. H'Roosh and Gnurl continue to feel an unpleasant negative energy that saps their will (DC 18 Will save or lose 1 point of wisdom.)</p><p></p><p></p><p>The Count's Nephew uses the second wand again, targeting Zurrik. He hisses at the warlock clearly unhappy with the blast he just received. Zurrik again feels a numbness in the limbs as the spell reaches him. (DC 19 Will save or be paralyzed.) Once more the unnaturalness of the foe is revealed by the rapid recovery from some of the wounds he has suffered. The younger foe steps forward and now Radoon and Zurrik feel an unpleasant negative energy that saps their will (DC 18 Will save or lose 1 point of wisdom.)</p><p></p><p>Initiative:</p><p>Radoon 23</p><p>Geoffrey 12</p><p>Zurrik 7</p><p>H'Roosh 5</p><p>Gnurl 4</p><p>Enemy 1</p></blockquote><p></p>
[QUOTE="Scotley, post: 4909519, member: 11520"] Radoon will slide his pack to one shoulder and begin moving while deftly removing his lasso. Seeing the ebb and flow of battel Geoffrey will pass and then cast a heal on the embattled Radoon for 31 points of healing. Feeling the heaviness of his arms, Zurrik grits his teeth, shrugs off the effects of the wand, and sends a maximized and empowered naked Eldritch Blast at the nephew. The blast hits the nephew square in the chest. The attack staggers him. The apparent ineffectiveness of his blows shakes H'Roosh, and he begins to question the wisdom of this course (Will Save (1d20+13=14)). Thinking quickly, the nimble monk deftly dodges (1d20+11=31) the Count's attacks as he pulls a potion from his sack and applies it quickly to his hands. [COLOR="DarkOrange"]"Blast! Why did I not realize that the count is undead and immune to my spell? Grrr."[/COLOR] Gnurl fires his Wand of Magic Missile (CL9) at the count on his next action. This spell proves much more effective as the missiles slam home. The Count launches more [url=http://invisiblecastle.com/roller/view/2227291/]more attacks (1d20+12=25, 1d20+12=25)[/url] and this time the little valley echos with the sound of the blows and as the strike H'Roosh in the head and [url=http://invisiblecastle.com/roller/view/2227295/]chest (1d6+10=13, 1d6+10=15)[/url] more chilling even than the pain of the blows is the way the blows seem to sap H'Roosh's will and capasity for reasoned thought ([url=http://invisiblecastle.com/roller/view/2227301/]wisdom drain (1d6=4, 1d6=1)[/url]). The Orcs arrayed around the battle cheer their patron's success. The Count seems to heal even more this time taking some of his strength from H'Roosh's lost will. H'Roosh and Gnurl continue to feel an unpleasant negative energy that saps their will (DC 18 Will save or lose 1 point of wisdom.) The Count's Nephew uses the second wand again, targeting Zurrik. He hisses at the warlock clearly unhappy with the blast he just received. Zurrik again feels a numbness in the limbs as the spell reaches him. (DC 19 Will save or be paralyzed.) Once more the unnaturalness of the foe is revealed by the rapid recovery from some of the wounds he has suffered. The younger foe steps forward and now Radoon and Zurrik feel an unpleasant negative energy that saps their will (DC 18 Will save or lose 1 point of wisdom.) Initiative: Radoon 23 Geoffrey 12 Zurrik 7 H'Roosh 5 Gnurl 4 Enemy 1 [/QUOTE]
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