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<blockquote data-quote="der_kluge" data-source="post: 8118302" data-attributes="member: 945"><p><em>sniff</em> I love you guys. This is great stuff. Like, I would have never imagined a town full of intellect devourers. Jesus Christ!</p><p>[USER=6802951]@Cap'n Kobold[/USER] I like your ideas, and would like to subscribe to your newsletter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f633.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":oops:" title="Oops! :oops:" data-smilie="10"data-shortname=":oops:" /></p><p></p><p>The crux of the campaign is that a goblin alchemist (wizard, though I'll probably stat it as an alchemist once Tasha's is released) intends to use the Apparatus to transfer his intellect into that of a Tarrasque that he's located. Actually, it makes more sense that some Malar priests located it, trying to find the "worthiest" adversary. He's mostly doing this because he has a Napoleon complex. But I love the idea of a mind flayer basically convincing him of the idea to pursue his lofty goals. Perhaps the mind flayer did that decades ago, but it sort of set a precedence for the island itself. So now, every villain who needs an evil lair basically sets up shop here and as long as they work within the rules of the island, they are free to experiment with impunity.</p><p></p><p>Or, a bunch of them could be dopplegangers. Or both. There's room enough for multiple villages. And enough crazy weirdness that a group of PCs could more or less move around without arousing <em>too</em> much suspicion.</p><p></p><p>But my god, the optics of an intellect devourer addressing another as "fellow human" - that's too good!</p></blockquote><p></p>
[QUOTE="der_kluge, post: 8118302, member: 945"] [I]sniff[/I] I love you guys. This is great stuff. Like, I would have never imagined a town full of intellect devourers. Jesus Christ! [USER=6802951]@Cap'n Kobold[/USER] I like your ideas, and would like to subscribe to your newsletter. :oops: The crux of the campaign is that a goblin alchemist (wizard, though I'll probably stat it as an alchemist once Tasha's is released) intends to use the Apparatus to transfer his intellect into that of a Tarrasque that he's located. Actually, it makes more sense that some Malar priests located it, trying to find the "worthiest" adversary. He's mostly doing this because he has a Napoleon complex. But I love the idea of a mind flayer basically convincing him of the idea to pursue his lofty goals. Perhaps the mind flayer did that decades ago, but it sort of set a precedence for the island itself. So now, every villain who needs an evil lair basically sets up shop here and as long as they work within the rules of the island, they are free to experiment with impunity. Or, a bunch of them could be dopplegangers. Or both. There's room enough for multiple villages. And enough crazy weirdness that a group of PCs could more or less move around without arousing [I]too[/I] much suspicion. But my god, the optics of an intellect devourer addressing another as "fellow human" - that's too good! [/QUOTE]
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