Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Is'Merith - Campaign Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Matthan" data-source="post: 6769534" data-attributes="member: 20005"><p>[SBLOCK=OOC]Okay, if I counted right, that’s 17 goblins left? The more I picture it, the more I think Isaac, Al, and Mina are going to be swarmed. Mina especially since she is already grappled. Plus, we don’t know what Tro’leera is capable of and whether it’ll be beneficial or not. I don’t think fleeing is viable for at least this round because of the OAs that they would take. Isaac and Mina can’t even Disengage since they’re grappled. My thought is to try to set up for a mobile battle and pick them off as they chase us. Hopefully, in a round or two, the others might be able to break free enough for us to get away a bit. That type of movement away from them might mitigate the drag underground attack. Regardless at this point, I think I’m going to focus on supporting Mina since she is the only one of us that can heal. [/SBLOCK] </p><p></p><p>Turning back made Daedarai’s blood grow cold. There was a sea of these creatures clawing their way to the surface. Al, Isaac, and Mina were all in difficult positions. A seed of doubt began to claw at his thoughts as he tried to quickly count the goblins. They could die here. Desperate to ignore the thought, he grabs another arrow, aims to support Mina, and lets another arrow fly.</p><p></p><p>“Keep moving! We’re no good to them if they catch us too,” he shouted towards Tro’leera as he dashed further back hoping to stay alive long enough to help his team.</p><p></p><p>[SBLOCK=Rolls]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104399" target="_blank">Attack Roll: 1D20+5 = [17]+5 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104400" target="_blank">Damage (assumes sneak attack due to Mina being in melee): 1D6+1D6+3 = [5]+[2]+3 = 10</a></p><p>If Mina kills the one grappling her, I’ll shoot at the one coming at her. If she doesn’t kill the one on her, I’ll shoot that one. If sneak attack doesn’t trigger, ignore the second d6 for a total damage of 8.</p><p>After attack, I’m assuming with the terrain that there is no where to hide so I’m just going to keep distance by moving far enough away that they can’t reach me in a single turn without dashing. If needed, assume that I take the Dash action as my bonus through cunning action to get that distance, but I don’t think it’s needed. I don’t want to exceed about 60 feet from the action.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Matthan, post: 6769534, member: 20005"] [SBLOCK=OOC]Okay, if I counted right, that’s 17 goblins left? The more I picture it, the more I think Isaac, Al, and Mina are going to be swarmed. Mina especially since she is already grappled. Plus, we don’t know what Tro’leera is capable of and whether it’ll be beneficial or not. I don’t think fleeing is viable for at least this round because of the OAs that they would take. Isaac and Mina can’t even Disengage since they’re grappled. My thought is to try to set up for a mobile battle and pick them off as they chase us. Hopefully, in a round or two, the others might be able to break free enough for us to get away a bit. That type of movement away from them might mitigate the drag underground attack. Regardless at this point, I think I’m going to focus on supporting Mina since she is the only one of us that can heal. [/SBLOCK] Turning back made Daedarai’s blood grow cold. There was a sea of these creatures clawing their way to the surface. Al, Isaac, and Mina were all in difficult positions. A seed of doubt began to claw at his thoughts as he tried to quickly count the goblins. They could die here. Desperate to ignore the thought, he grabs another arrow, aims to support Mina, and lets another arrow fly. “Keep moving! We’re no good to them if they catch us too,” he shouted towards Tro’leera as he dashed further back hoping to stay alive long enough to help his team. [SBLOCK=Rolls] [url=http://roll.coyotecode.net/lookup.php?rollid=104399]Attack Roll: 1D20+5 = [17]+5 = 22[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=104400]Damage (assumes sneak attack due to Mina being in melee): 1D6+1D6+3 = [5]+[2]+3 = 10[/url] If Mina kills the one grappling her, I’ll shoot at the one coming at her. If she doesn’t kill the one on her, I’ll shoot that one. If sneak attack doesn’t trigger, ignore the second d6 for a total damage of 8. After attack, I’m assuming with the terrain that there is no where to hide so I’m just going to keep distance by moving far enough away that they can’t reach me in a single turn without dashing. If needed, assume that I take the Dash action as my bonus through cunning action to get that distance, but I don’t think it’s needed. I don’t want to exceed about 60 feet from the action.[/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Is'Merith - Campaign Thread
Top