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Is'Merith - Campaign Thread
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<blockquote data-quote="Sezarious" data-source="post: 6771095" data-attributes="member: 6792106"><p>With a new a burst of speed, the alchemist continues to run forward, panting. The rest of the party doing the same.</p><p></p><p>[sblock=OOC]Just to clarify things. Assuming everyone has been consistently moving away, Daedarai, Shen and Tro'Leera are now 60ft from the ambush sight, whilst the others are 30ft away. Thus comes the turn of the sand goblins just before turn 3.[/sblock]</p><p></p><p>The goblin that had attempted to drag Mina down barked multiple times, then trilled a high pitched bark, different to the others. Those below started to run towards the party, ignoring the requirements for cover. As the goblin ran towards Mina, it was downed by Daedarai just before it could strike her.</p><p></p><p>The other goblins were at the bank now preparing to climb as the party moved up the sloping path and away from danger. The goblins that remained in the soil perhaps did not wish to be pursued. Or maybe they would wait for their companions to leave and feast on their fallen brothers?</p><p></p><p>Suddenly in response to the barking another 3 goblins burst out of the sand where the path narrowed. One in front of Tro'Leera, one in front of Daedarai and one in front of Shen. They had the exit covered too!</p><p></p><p>Appearing at the crest of the sloping path was what appeared to be a series of 4 of the same goblin each moving in unision with the other. Wearing not but human bones and skin, in place of digging claws appeared to be some sharp goblin-like claws, further the creatures seemed to shine red in the moonlight, though in every other way they appear to be sand goblins. Waving their hands around they chants manically and point their finger at the goblin in front of Daedarai and the other in front of Tro'leera. Two beams emit from their hands and the goblins have each grown and are now equal in size to a human. Swiftly, the goblins on the rocks speed up and somehow cast a second spell, this time causing missiles to fly from its hands.</p><p></p><p>One strikes Shen, another strikes Mina and another hits Isaac (In that order):</p><p> [sblock=OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=104612" target="_blank">_: 1D4+1 = [1]+1 = 2</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104612" target="_blank">1D4+1 = [2]+1 = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104612" target="_blank">1D4+1 = [1]+1 = 2</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104612" target="_blank"></a>[/sblock]</p><p></p><p>The goblin in front of Daedarai swings its blades down upon him, but he easily dodges out of its way. [sblock=OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=104613" target="_blank">_: 1D20+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104613" target="_blank">3D4 = [4, 1, 3] = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104613" target="_blank"></a>[/sblock]</p><p></p><p>The big goblin in front of Tro'Leera smiles as it bears down, the impact of its claws on the surface throws sand around it in a 5ft radius. However it missed its target: [sblock=OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=104616" target="_blank">_: 1D20+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104616" target="_blank">3D4 = [4, 3, 4] = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104616" target="_blank"></a>[/sblock]</p><p></p><p>Finally, the normal sized goblin in front of Shen attacks, but misses woefully.</p><p>[sblock=OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=104618" target="_blank">_: 1D20+2 = [5]+2 = 72D4+2 = [1, 3]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=104618" target="_blank"></a>[/sblock]</p><p></p><p>With that, the party must keep moving.</p><p></p><p>[sblock=OOC]We're up to round 3 now. What do you all do? Nobody is grappled and everyone is free to move. Those who had a head-start are 15ft from the spellcaster. Others are 45ft from him and 30ft from the enlarged goblins. The gobs in the pit will take at least 2 rounds to climb stop the cliff-face[/sblock]</p></blockquote><p></p>
[QUOTE="Sezarious, post: 6771095, member: 6792106"] With a new a burst of speed, the alchemist continues to run forward, panting. The rest of the party doing the same. [sblock=OOC]Just to clarify things. Assuming everyone has been consistently moving away, Daedarai, Shen and Tro'Leera are now 60ft from the ambush sight, whilst the others are 30ft away. Thus comes the turn of the sand goblins just before turn 3.[/sblock] The goblin that had attempted to drag Mina down barked multiple times, then trilled a high pitched bark, different to the others. Those below started to run towards the party, ignoring the requirements for cover. As the goblin ran towards Mina, it was downed by Daedarai just before it could strike her. The other goblins were at the bank now preparing to climb as the party moved up the sloping path and away from danger. The goblins that remained in the soil perhaps did not wish to be pursued. Or maybe they would wait for their companions to leave and feast on their fallen brothers? Suddenly in response to the barking another 3 goblins burst out of the sand where the path narrowed. One in front of Tro'Leera, one in front of Daedarai and one in front of Shen. They had the exit covered too! Appearing at the crest of the sloping path was what appeared to be a series of 4 of the same goblin each moving in unision with the other. Wearing not but human bones and skin, in place of digging claws appeared to be some sharp goblin-like claws, further the creatures seemed to shine red in the moonlight, though in every other way they appear to be sand goblins. Waving their hands around they chants manically and point their finger at the goblin in front of Daedarai and the other in front of Tro'leera. Two beams emit from their hands and the goblins have each grown and are now equal in size to a human. Swiftly, the goblins on the rocks speed up and somehow cast a second spell, this time causing missiles to fly from its hands. One strikes Shen, another strikes Mina and another hits Isaac (In that order): [sblock=OOC][URL="http://roll.coyotecode.net/lookup.php?rollid=104612"]_: 1D4+1 = [1]+1 = 2 1D4+1 = [2]+1 = 3 1D4+1 = [1]+1 = 2 [/URL][/sblock] The goblin in front of Daedarai swings its blades down upon him, but he easily dodges out of its way. [sblock=OOC][URL="http://roll.coyotecode.net/lookup.php?rollid=104613"]_: 1D20+2 = [4]+2 = 6 3D4 = [4, 1, 3] = 8 [/URL][/sblock] The big goblin in front of Tro'Leera smiles as it bears down, the impact of its claws on the surface throws sand around it in a 5ft radius. However it missed its target: [sblock=OOC][URL="http://roll.coyotecode.net/lookup.php?rollid=104616"]_: 1D20+2 = [4]+2 = 6 3D4 = [4, 3, 4] = 11 [/URL][/sblock] Finally, the normal sized goblin in front of Shen attacks, but misses woefully. [sblock=OOC][url=http://roll.coyotecode.net/lookup.php?rollid=104618]_: 1D20+2 = [5]+2 = 72D4+2 = [1, 3]+2 = 6 [/url][/sblock] With that, the party must keep moving. [sblock=OOC]We're up to round 3 now. What do you all do? Nobody is grappled and everyone is free to move. Those who had a head-start are 15ft from the spellcaster. Others are 45ft from him and 30ft from the enlarged goblins. The gobs in the pit will take at least 2 rounds to climb stop the cliff-face[/sblock] [/QUOTE]
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