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Isn't Success in D&D Dependent Upon Murder?
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<blockquote data-quote="The Grumpy Celt" data-source="post: 3579273" data-attributes="member: 1019"><p>Yes, absolutely.</p><p></p><p>It is also tacitly racist. While there are exceptions to the rule, the vast majority of settings are clearly taken from Western Europe. Further, the setting is designed so as a result of the available races and nationalities, most protagonists – PCs and NPCs – are male and white, while villains are not. For example, the drow are a matriarchal race of black skinned people. </p><p></p><p>Further, it is explicitly elitist, authoritarian and undemocratic. There are no democracies in any setting I am aware of, the nations are always feudal and/or monarchies. The local Lord or King is always – functioning as the mouthpiece and proxy of the DM – right in all senses of the term right, including morally, ethically, legally and so on. The PC are simply there to receive marching orders, not to participate in a discussion, let alone in the decision making process of how to manage their own lives.</p><p></p><p>The worlds described and designed by D&D are at best morally vacuous.</p><p></p><p>I do not game for the morality designed into the word setting. I game to hang out with other gamers.</p><p></p><p></p><p></p><p>(Shrugs) Looking at it objectively, humanity is God’s failure. No, I’m not joking.</p></blockquote><p></p>
[QUOTE="The Grumpy Celt, post: 3579273, member: 1019"] Yes, absolutely. It is also tacitly racist. While there are exceptions to the rule, the vast majority of settings are clearly taken from Western Europe. Further, the setting is designed so as a result of the available races and nationalities, most protagonists – PCs and NPCs – are male and white, while villains are not. For example, the drow are a matriarchal race of black skinned people. Further, it is explicitly elitist, authoritarian and undemocratic. There are no democracies in any setting I am aware of, the nations are always feudal and/or monarchies. The local Lord or King is always – functioning as the mouthpiece and proxy of the DM – right in all senses of the term right, including morally, ethically, legally and so on. The PC are simply there to receive marching orders, not to participate in a discussion, let alone in the decision making process of how to manage their own lives. The worlds described and designed by D&D are at best morally vacuous. I do not game for the morality designed into the word setting. I game to hang out with other gamers. (Shrugs) Looking at it objectively, humanity is God’s failure. No, I’m not joking. [/QUOTE]
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