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Isn't Success in D&D Dependent Upon Murder?
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<blockquote data-quote="Felix" data-source="post: 3583671" data-attributes="member: 3929"><p>Edena of Neith proposed an absolute measure for determining alignment:</p><p style="margin-left: 20px">The more towards good aligned the character is, the harder a time he has killing <strong>anything</strong></p><p></p><p>So what happens in the case of absolute Good? It cannot be harder for anyone to kill than someone who is absolutely Good: it must be that it is Impossible for absolute Good to kill.</p><p></p><p>In the absurd example of cyber ninja dog vs infant, this proposal renders the result that an absolutely Good creature would not kill the dog to save the infant's life. Can you reconcile that with your conception of good? Given the contrived choice of kill dog or let infant die, the Good will let the child be killed. </p><p></p><p style="margin-left: 20px">Because I don't want to muddy the water by introducing alternatives to killing (knocking out, trapping, <em>Plane Shifting</em>...) or introducing the morality of risking the life of the child to save the life of the ravenous rabid mutant cyber ninja dog, I'm asking you to assume that the only option is Kill Dog or Watch Child Die.</p><p></p><p>If Edena allows that in the cyber ninja dog vs infant case it is Good to be able to kill without compunction, then Edena renders her scale of judgement subject to circumstances. It is then merely a question of where you draw the line, instead of "Good creatures don't kill".</p><p></p><p>I have no problem with "Good creatures will explore options besides killing more readily", but the idea that Absolute Good finds killing in any regard Absolutely Impossible is ridiculous.</p></blockquote><p></p>
[QUOTE="Felix, post: 3583671, member: 3929"] Edena of Neith proposed an absolute measure for determining alignment: [indent]The more towards good aligned the character is, the harder a time he has killing [b]anything[/b][/indent] So what happens in the case of absolute Good? It cannot be harder for anyone to kill than someone who is absolutely Good: it must be that it is Impossible for absolute Good to kill. In the absurd example of cyber ninja dog vs infant, this proposal renders the result that an absolutely Good creature would not kill the dog to save the infant's life. Can you reconcile that with your conception of good? Given the contrived choice of kill dog or let infant die, the Good will let the child be killed. [indent]Because I don't want to muddy the water by introducing alternatives to killing (knocking out, trapping, [i]Plane Shifting[/i]...) or introducing the morality of risking the life of the child to save the life of the ravenous rabid mutant cyber ninja dog, I'm asking you to assume that the only option is Kill Dog or Watch Child Die.[/indent] If Edena allows that in the cyber ninja dog vs infant case it is Good to be able to kill without compunction, then Edena renders her scale of judgement subject to circumstances. It is then merely a question of where you draw the line, instead of "Good creatures don't kill". I have no problem with "Good creatures will explore options besides killing more readily", but the idea that Absolute Good finds killing in any regard Absolutely Impossible is ridiculous. [/QUOTE]
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