Isn't the whole Complete X series a little... off?

Li Shenron

Legend
I was reading a couple of threads in the Wizards' forum and they gave me this doubt.

The 3.0 series of "class books" was designed with the following idea in mind: each book was specifically thought to support 2-3 classes. Eventually the material could find its use for other classes, such as an odd wizard to qualify for a martial PrCl, or someone taking a wilderness-oriented feat even without being a druid, ranger or barbarian. In general however it could be supposed that material in a book was most often suboptimal for other classes.

That general idea IMO was followed pretty easily by S&F, T&B, DotF, S&S and MotW. Mistakes and overlooks happen (such as the Dragon Disciple being in T&B but working mostly as a class for martial characters with a sorcerer level) but very occasionally.

The 3.5 series of "complete books" is said to be designed with a different idea in mind: each book was though to support one theme of the game and nature/role of the characters (combat, the divine, the arcane, adventuring). Each book should help anyone to improve becoming effective within that area.

Isn't this the official idea of the complete books or did we make it up on the forums? Because there are already 3 complete books out, and AFAIK the large majority of their material only improves those areas in characters who are already masters in them.

For example, many of the PrCls have been quoted in this forum, and most of the arcane PrCls requires arcane spellcasting, most of the divine PrCls require divine spellcasting, most of the combat PrCls requires high BAB and combat feats, and you can bet that most of the PrCl in Complete Adventurer will require ranks in an array of skills...

Now, I don't want to argue whether this is or isn't the best choice for a book, or if the material had been done well or not. I just wonder if this approach isn't off from the original target. Wouldn't it be more in line with that target, that the CWar/CDiv/CArc/CAdv actually provided combat/divine/arcane/adventuring improvement for everyone? I mean, not just 10% of the book, but a good part of it?
 
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Well, with Complete Arcane and Divine it's pretty clear that they are mostly useful for Sorcerers/Wizards and Clerics/Druids for obvious reasons. ;)

Bye
Thanee
 

To clarify with some important examples, think of all those PrCls which give spellcasting (usually divine, just to make it easier with ASF!) with a unique spell list, normally up to level 4, like Hunter of the Dead or Knight of the Chalice... shouldn't they be in CDiv, since they are strongly religious-oriented and grant a diversion into divine magic for martial characters?
 

Nah, if they are more combat oriented, they are fine in CW, like the Spellsword which belongs more to CW than to CA.

Bye
Thanee
 

I think with such broad categories, you're going to have some crossover. Someone makes the arbitrary decision to put something in box A or box B. The Hunter of the Dead, for example, is not really a cleric class so much as a divine warrior. He slays the undead, and does it well. The Spellsword uses arcane magic, but at the end of the day, he's still a brute with some magical backup, not a wizard.

Could they live in either book? I think they could, and ultimately, I don't think it's much of a concern where they end up living. I DO think that they Complete series was designed to appeal to more players than the original classbooks were, though. Every book in the Complete series has more to offer individual PCs, IMHO.
 

The arcane trickster in our party jumped all over practiced spellcaster from Complete Divine, he had picked up nothing from S&F, DotF, or MotW.
 

My only gripe in the three is that CA added monsters. Neither of the first two did...and why the hell didn't they add new and/or existing Domains from other sources into CA? CW had them. CD for obvious reason. But not CA? That just doesn't add up.
 

WotC may have oversold the universality of the Complete Series but each of them really did extend something to those outside the related base classes. Arcane disciple, the (gnomish) SP feats from CA, arcane strike, they basically let characters dabble in another classes abilities. I don't find it surprising that 90% of the material tends to its core constituency. If your expectation was multiclassing without multiclassing, I think that's asking too much. I think the books meet(if barely in CDs case) their goals.
 

Nightfall said:
My only gripe in the three is that CA added monsters. Neither of the first two did...and why the hell didn't they add new and/or existing Domains from other sources into CA? CW had them. CD for obvious reason. But not CA? That just doesn't add up.
As mentioned, most of the monsters tied to a class in some form. The pseudo-natural and effigy creature templates, in particular, are needed for differing classes.

Personally, I consider CA to be the best, and CW second. CD left me uninspired, for some reason. Not sure why.
 


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