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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Issue with maneuvers
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<blockquote data-quote="Sansang" data-source="post: 8426569" data-attributes="member: 7032681"><p>I'm sorry but I beg to disagree. A preview shows way more informations that the preview itself. It shows the concepts, the ideas and the design goals of the designers. If someone shows me a preview it means, to me, that he/she is proud of what he/she is showing to me and that bit of information is highly important.</p><p></p><p>Now, since you refer at what I said the previous days, those posts shows you exactly what I mean. At first I was alarmed because from the way the sinergy feats were designed they gave me the idea of tax feats. Then I noticed that Adept Speed is really similar to a tax feat. Now It looks like that to use a feature a PC gained said PC needs to pay a feat (a tax). </p><p></p><p>As you can see, since the first preview I did read, I've been able to see how the designers likes the concept of tax feats, because obviously the design is coherent (as it should be), and every bits of informations that I acquire seems to confirm that. I obviously would be happy to be wrong.</p><p></p><p>That's not a problem, the designers needs to design exactly the game they like with the rules they prefer, but since I'm still trying to understand if I want to invest myself in this system, I need to express my concern so that some people can explain me what I misunderstand or see from the wrong point of view.</p></blockquote><p></p>
[QUOTE="Sansang, post: 8426569, member: 7032681"] I'm sorry but I beg to disagree. A preview shows way more informations that the preview itself. It shows the concepts, the ideas and the design goals of the designers. If someone shows me a preview it means, to me, that he/she is proud of what he/she is showing to me and that bit of information is highly important. Now, since you refer at what I said the previous days, those posts shows you exactly what I mean. At first I was alarmed because from the way the sinergy feats were designed they gave me the idea of tax feats. Then I noticed that Adept Speed is really similar to a tax feat. Now It looks like that to use a feature a PC gained said PC needs to pay a feat (a tax). As you can see, since the first preview I did read, I've been able to see how the designers likes the concept of tax feats, because obviously the design is coherent (as it should be), and every bits of informations that I acquire seems to confirm that. I obviously would be happy to be wrong. That's not a problem, the designers needs to design exactly the game they like with the rules they prefer, but since I'm still trying to understand if I want to invest myself in this system, I need to express my concern so that some people can explain me what I misunderstand or see from the wrong point of view. [/QUOTE]
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Issue with maneuvers
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