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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Issue with maneuvers
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<blockquote data-quote="dave2008" data-source="post: 8426679" data-attributes="member: 83242"><p>I guess the issue I have with your assessment is that you are seeing "taxes" were there aren't any IMO.</p><ul> <li data-xf-list-type="ul">Synergy feats: small portion of the feats for those who want feats that build on top of each other (some actually want this). Not the standard and currently only about 25% of the feats - though I noticed there are stretch goals to add more. They are specifically noted so that you know what you are getting into. They are not "gotchas" so that you accidentally start down a chain and can't get out. And 100% not required - so not a tax.</li> <li data-xf-list-type="ul">Adept. It is not a feat tax as the Adpet is fully featured without taking a feat. If you want an additional feature, then you pay for it. It is not requirement to make it work (which would be a tax), is a cost you pay to get an additional feature. If there was no cost, it wouldn't be balanced.</li> </ul><p>Basically, in both cases these are options. They are not required to make your character functional and are therefore not a tax.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8426679, member: 83242"] I guess the issue I have with your assessment is that you are seeing "taxes" were there aren't any IMO. [LIST] [*]Synergy feats: small portion of the feats for those who want feats that build on top of each other (some actually want this). Not the standard and currently only about 25% of the feats - though I noticed there are stretch goals to add more. They are specifically noted so that you know what you are getting into. They are not "gotchas" so that you accidentally start down a chain and can't get out. And 100% not required - so not a tax. [*]Adept. It is not a feat tax as the Adpet is fully featured without taking a feat. If you want an additional feature, then you pay for it. It is not requirement to make it work (which would be a tax), is a cost you pay to get an additional feature. If there was no cost, it wouldn't be balanced. [/LIST] Basically, in both cases these are options. They are not required to make your character functional and are therefore not a tax. [/QUOTE]
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Issue with maneuvers
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