Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Issues that might arise from a "core book only" 3.5 campaign and possible fixes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6882981" data-attributes="member: 4937"><p>While we are on the subject, there are two areas in core in particular to watch out for:</p><p></p><p>a) Divine Wands: These didn't exist in 1e, and 3e added them in IMO thoughtlessly. Divine wands are just often too darn efficient as healing and buffing mechanisms.</p><p></p><p>b) Always on Items: The primary example of this would be something like a 'Ring of Invisibility'. The big problem here is that the crafting rules radically undercosted the price/XP outlay of items that grant permanent buffs. 2000 x caster level x spell level might be fine for something that has a spell duration of all day or in hours, but is just way too low in the case of buffs which have very short durations when cast as spells. If the PC's make moves to abuse the crafting system as written, make sure to scale the cost of an always on item to the real advantage in enhanced duration it is providing.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6882981, member: 4937"] While we are on the subject, there are two areas in core in particular to watch out for: a) Divine Wands: These didn't exist in 1e, and 3e added them in IMO thoughtlessly. Divine wands are just often too darn efficient as healing and buffing mechanisms. b) Always on Items: The primary example of this would be something like a 'Ring of Invisibility'. The big problem here is that the crafting rules radically undercosted the price/XP outlay of items that grant permanent buffs. 2000 x caster level x spell level might be fine for something that has a spell duration of all day or in hours, but is just way too low in the case of buffs which have very short durations when cast as spells. If the PC's make moves to abuse the crafting system as written, make sure to scale the cost of an always on item to the real advantage in enhanced duration it is providing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Issues that might arise from a "core book only" 3.5 campaign and possible fixes?
Top