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General Tabletop Discussion
*Pathfinder & Starfinder
Issues with news for today (Friday 21-Sep-2007)
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<blockquote data-quote="Majoru Oakheart" data-source="post: 3790223" data-attributes="member: 5143"><p>See, I get the impression that they started with making the fundamental changes to the core of the game and the rest of the changes flowed outward from there.</p><p></p><p>So, if you decide that a core ideal in 4th edition is class balance and class roles. So you think what classes fulfill what roles and how to best make the classes fit that new ideal. You realize that there is no class in 3rd edition that really fills the leader role except the Cleric. The Bard SHOULD fit that role, but it's bad at it and a less popular class. It takes more fixing to make it work and less people will appreciate the work.</p><p></p><p>On the other hand, you think the idea of a character who inspires people to fight harder and to get up when hurt is a good one, so you make a class that fits that mold.</p><p></p><p>So, you have made the game better by changing a core assumption of the game to one that works better. In exchange you needed to make changes to accommodate the new core assumption.</p><p></p><p>I doubt they sat around and said "You know what...I'm bored with Gnomes, they've been in the PHB too long, let's put something different in there instead." I'm guessing it went closer to "What does being a Gnome mean? What is cool about playing Gnomes? Let's make a list of all the things that are cool and unique about Gnomes amongst everyone in the office. Let's do a poll of some players as well with the same questions. Wow...the list of answers to the question about what is cool about Gnomes has about 10 less entries than Dwarf and Elf and Human and Halfling. Maybe Gnomes just aren't as interesting as the rest of the races in the PHB. Maybe we could find a different race who IS."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3790223, member: 5143"] See, I get the impression that they started with making the fundamental changes to the core of the game and the rest of the changes flowed outward from there. So, if you decide that a core ideal in 4th edition is class balance and class roles. So you think what classes fulfill what roles and how to best make the classes fit that new ideal. You realize that there is no class in 3rd edition that really fills the leader role except the Cleric. The Bard SHOULD fit that role, but it's bad at it and a less popular class. It takes more fixing to make it work and less people will appreciate the work. On the other hand, you think the idea of a character who inspires people to fight harder and to get up when hurt is a good one, so you make a class that fits that mold. So, you have made the game better by changing a core assumption of the game to one that works better. In exchange you needed to make changes to accommodate the new core assumption. I doubt they sat around and said "You know what...I'm bored with Gnomes, they've been in the PHB too long, let's put something different in there instead." I'm guessing it went closer to "What does being a Gnome mean? What is cool about playing Gnomes? Let's make a list of all the things that are cool and unique about Gnomes amongst everyone in the office. Let's do a poll of some players as well with the same questions. Wow...the list of answers to the question about what is cool about Gnomes has about 10 less entries than Dwarf and Elf and Human and Halfling. Maybe Gnomes just aren't as interesting as the rest of the races in the PHB. Maybe we could find a different race who IS." [/QUOTE]
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Issues with news for today (Friday 21-Sep-2007)
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