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Issues with ocean world and sun/moon
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<blockquote data-quote="Mach2.5" data-source="post: 1389076" data-attributes="member: 12834"><p>If you get stuck up on logistics (which I certainly do, even going so far as to learn enough chem and physics as to qualify for at least half a degree in each), then by all means, keep it as simple as you can. Creating a fantastic yet realistic fantasy world is impossible. The more fantasic, the fewer the elements of realism are going to fit in.</p><p></p><p>But if you must have it an infinite world, you have to think in infinite terms. The sun traveling across the sky would take an infinite amount of time to rise and set. Unless of course there is an infinite stream of suns floating across the sky, spaced far enough and traveling fast enough that as they fade away in one direction it grows dark until the next one arrives. Then of course, if the world is infinite, with an infinite amount of suns traveling in a linear direction, you could technically travel far enough away from the suns' direction of travel that your out of range of the suns entirely (lands of eternal night, perhaps?).</p><p></p><p>As for the moons effects on tides, it only has a direct effect if your talking two spherical bodies since its based on centrifugal force and gravitational attraction, two concepts you'd have to ditch out entirely with a flat infinite plane. Basically, you'd need a whole new way to explain tides, if you wish to include them. Maybe something is cycling/syphoning a small portion of this infinite amount of water, taking some away only to replace it later on (the specifics as to what, like some great filtrationing monstrosity under the sea, or why are up to you).</p></blockquote><p></p>
[QUOTE="Mach2.5, post: 1389076, member: 12834"] If you get stuck up on logistics (which I certainly do, even going so far as to learn enough chem and physics as to qualify for at least half a degree in each), then by all means, keep it as simple as you can. Creating a fantastic yet realistic fantasy world is impossible. The more fantasic, the fewer the elements of realism are going to fit in. But if you must have it an infinite world, you have to think in infinite terms. The sun traveling across the sky would take an infinite amount of time to rise and set. Unless of course there is an infinite stream of suns floating across the sky, spaced far enough and traveling fast enough that as they fade away in one direction it grows dark until the next one arrives. Then of course, if the world is infinite, with an infinite amount of suns traveling in a linear direction, you could technically travel far enough away from the suns' direction of travel that your out of range of the suns entirely (lands of eternal night, perhaps?). As for the moons effects on tides, it only has a direct effect if your talking two spherical bodies since its based on centrifugal force and gravitational attraction, two concepts you'd have to ditch out entirely with a flat infinite plane. Basically, you'd need a whole new way to explain tides, if you wish to include them. Maybe something is cycling/syphoning a small portion of this infinite amount of water, taking some away only to replace it later on (the specifics as to what, like some great filtrationing monstrosity under the sea, or why are up to you). [/QUOTE]
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