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General Tabletop Discussion
*Pathfinder & Starfinder
Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="CPXB" data-source="post: 1469633" data-attributes="member: 17233"><p>So, you actually think a good idea for a monk is to . . . let them pelt him with huge ass stones? Hmm. Or smash the town? Hint: when you get into an duel of missile weaponry with a giant, *you loose*.</p><p></p><p>I think you need to return to tactics school. It is standard tactics that when an enemy threatens developed areas to fight them on as little of that developed area as possible -- in short, to hold them off from going around town setting things on fire, knocking down things, killing innocent people. Maybe in your world having a running fight through populated areas is a good idea. In mine, not so good.</p><p></p><p>Not to mention that with a shuriken you can't add your strength bonus to damage. Rashad's sling does six and a half points of damage on an average successful hit. Not to mention that you can use anything as ammo (albeit with a small decrease in damage). Shuriken damage just doesn't stack up to that.</p><p></p><p>Not to mention if my character tried doing this then the other characters would have just defeated the giants as they did. My gripe is, after all, that my character was effectively irrelevant to the fight. If my character had run up, whacked a giant and ran away . . . well, the menagerie that was summoned would have just eaten the giants as they did, anyway.</p><p></p><p>I mean, dood, our tactics were good. They *worked*. The group easily defeated the menace. It was just my character was hardly a part of that.</p></blockquote><p></p>
[QUOTE="CPXB, post: 1469633, member: 17233"] So, you actually think a good idea for a monk is to . . . let them pelt him with huge ass stones? Hmm. Or smash the town? Hint: when you get into an duel of missile weaponry with a giant, *you loose*. I think you need to return to tactics school. It is standard tactics that when an enemy threatens developed areas to fight them on as little of that developed area as possible -- in short, to hold them off from going around town setting things on fire, knocking down things, killing innocent people. Maybe in your world having a running fight through populated areas is a good idea. In mine, not so good. Not to mention that with a shuriken you can't add your strength bonus to damage. Rashad's sling does six and a half points of damage on an average successful hit. Not to mention that you can use anything as ammo (albeit with a small decrease in damage). Shuriken damage just doesn't stack up to that. Not to mention if my character tried doing this then the other characters would have just defeated the giants as they did. My gripe is, after all, that my character was effectively irrelevant to the fight. If my character had run up, whacked a giant and ran away . . . well, the menagerie that was summoned would have just eaten the giants as they did, anyway. I mean, dood, our tactics were good. They *worked*. The group easily defeated the menace. It was just my character was hardly a part of that. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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