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*Pathfinder & Starfinder
Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="Darklone" data-source="post: 1473322" data-attributes="member: 1372"><p>Ah well. Monk vs. Paladin... hehehe. Good joke. This pallypoop hasn't even Divine Might. Har.</p><p></p><p>That said: I've seen many monks doing the combat monkey. Some good, some bad. None was as worthless as many seem to think here. Going toe to toe with a fightertype is a bad idea for a monk? I've seen 5 fights (level 1-9), three were won by the monk... two of those because of Stunning Fist. I don't understand this typical "The stun works only if the opponent rolls a 1 on his saving throw" nonsense. This might be true against hillgiants... but against a comparable NPC character with a fightertype class? That guy's lucky if he has a higher than 50% chance to save against the stunning fist.</p><p></p><p>And usually the monk can choose how to start the combat because of superior mobility. Either he waits in a good defensive position (perhaps even full defense for +6 AC), or he Spring attacks with a Stunning Fist and unleashs a full attack next round.</p><p></p><p>Combine this with the mentioned one level of fighter and a glaive... and your monk will be a combatpowerhorse. Give him Enlarge Person and perhaps he does not deal as much damage as the fighter or barbarian... but he's able to keep the baddies away from his buddies while hurting them.</p></blockquote><p></p>
[QUOTE="Darklone, post: 1473322, member: 1372"] Ah well. Monk vs. Paladin... hehehe. Good joke. This pallypoop hasn't even Divine Might. Har. That said: I've seen many monks doing the combat monkey. Some good, some bad. None was as worthless as many seem to think here. Going toe to toe with a fightertype is a bad idea for a monk? I've seen 5 fights (level 1-9), three were won by the monk... two of those because of Stunning Fist. I don't understand this typical "The stun works only if the opponent rolls a 1 on his saving throw" nonsense. This might be true against hillgiants... but against a comparable NPC character with a fightertype class? That guy's lucky if he has a higher than 50% chance to save against the stunning fist. And usually the monk can choose how to start the combat because of superior mobility. Either he waits in a good defensive position (perhaps even full defense for +6 AC), or he Spring attacks with a Stunning Fist and unleashs a full attack next round. Combine this with the mentioned one level of fighter and a glaive... and your monk will be a combatpowerhorse. Give him Enlarge Person and perhaps he does not deal as much damage as the fighter or barbarian... but he's able to keep the baddies away from his buddies while hurting them. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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