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General Tabletop Discussion
*Pathfinder & Starfinder
Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="Epametheus" data-source="post: 1474992" data-attributes="member: 719"><p>Rogues can be done without thanks to the utility of arcane magic. The damage from sneak attack can be a rather vicious thing, though; getting caught between a rogue and a proper fighter is a much more serious deal than getting caught between a monk and a proper fighter. I'd say that bards can't out-do monks in combat, but the rest of the classes can.</p><p></p><p>The main advantage of fighters is that it's rather easy for them to get into any fighting prestige classes that have some obnoxious skill requirement. Most other classes have to allot about half of the feats that the character will ever get into prestige requirements, should they want one. A barbarian can choose between a feat tree or a neat PrC, except in the happy coincidence that the neat PrC requires a useful feat tree. The fighter can qualify for a PrC and also climb a couple feat trees without breaking a sweat.</p><p></p><p>In the game I'm currently playing, I've got a druid, with the rest of the core PCs being a barbarian/shaman, a wizard, and a fighter. My druid could easily stomp the barbarian or the wizard, but I'd have to go all-out (bull's str, bear's endurance, greater magic fang, wildshape, and animal growth is what I currently define as "all-out") to defeat the fighter, and even then it might come down to initiative.</p><p></p><p>On the opposite end of that spectrum was a monk played by an incredibly obnoxious and disruptive player who outright cheated at the table (changed his feats on the spot, had 18's across the board for stats, never missed an attack, and did maximum damage on every hit). Even when he attacked my druid with surprise and basically got 2 free rounds of attacks, I didn't have any trouble smearing him with no further prep than wildshaping into a brown bear.</p><p></p><p>I have no idea why WotC decided that druids needed a buff.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 1474992, member: 719"] Rogues can be done without thanks to the utility of arcane magic. The damage from sneak attack can be a rather vicious thing, though; getting caught between a rogue and a proper fighter is a much more serious deal than getting caught between a monk and a proper fighter. I'd say that bards can't out-do monks in combat, but the rest of the classes can. The main advantage of fighters is that it's rather easy for them to get into any fighting prestige classes that have some obnoxious skill requirement. Most other classes have to allot about half of the feats that the character will ever get into prestige requirements, should they want one. A barbarian can choose between a feat tree or a neat PrC, except in the happy coincidence that the neat PrC requires a useful feat tree. The fighter can qualify for a PrC and also climb a couple feat trees without breaking a sweat. In the game I'm currently playing, I've got a druid, with the rest of the core PCs being a barbarian/shaman, a wizard, and a fighter. My druid could easily stomp the barbarian or the wizard, but I'd have to go all-out (bull's str, bear's endurance, greater magic fang, wildshape, and animal growth is what I currently define as "all-out") to defeat the fighter, and even then it might come down to initiative. On the opposite end of that spectrum was a monk played by an incredibly obnoxious and disruptive player who outright cheated at the table (changed his feats on the spot, had 18's across the board for stats, never missed an attack, and did maximum damage on every hit). Even when he attacked my druid with surprise and basically got 2 free rounds of attacks, I didn't have any trouble smearing him with no further prep than wildshaping into a brown bear. I have no idea why WotC decided that druids needed a buff. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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