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General Tabletop Discussion
*Pathfinder & Starfinder
Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="Scion" data-source="post: 1475838" data-attributes="member: 5777"><p>you said 1 - 10, everything I listed works at level 10, and gets smaller as levels increase.</p><p></p><p>As for the rest of your post though, sure, the barb is made to deal damage. He had better deal more than the monk!!! The monk has all sorts of other advantages, and arent made for hitting that hard. However, they can do just about as well anyway. Staves are monk weapons so early on you can have a masterwork staff and play with that. If your wisdom is really low you can wear some armor until you get enhancements for your wisdom and bracers. These are all easy things to do.</p><p></p><p>But, at lower levels and higher levels the monk gets more attacks, and has special abilities to make those attacks interesting. So the barb does d12 +7 at 4th? (pretty impressive, 18 str and all.. for that many points you can nearly have 3 othe stats covered, you will be a much better all around character.. that isnt a bad thing, no matter what hong says). you do d6+3/d6+3. Not as impressive, but you have a much greater chance each round to actually do some damage, and with less wasted damage. It doesnt matter if he does 19 points of damage to a guy with 4 hp after all. He'll be better at the big bad guy? sure, that is his emphasis, not yours. If you want big damage play the barb, if you want a whole lot of options while still being able to do decent damage the monk is a good deal.</p></blockquote><p></p>
[QUOTE="Scion, post: 1475838, member: 5777"] you said 1 - 10, everything I listed works at level 10, and gets smaller as levels increase. As for the rest of your post though, sure, the barb is made to deal damage. He had better deal more than the monk!!! The monk has all sorts of other advantages, and arent made for hitting that hard. However, they can do just about as well anyway. Staves are monk weapons so early on you can have a masterwork staff and play with that. If your wisdom is really low you can wear some armor until you get enhancements for your wisdom and bracers. These are all easy things to do. But, at lower levels and higher levels the monk gets more attacks, and has special abilities to make those attacks interesting. So the barb does d12 +7 at 4th? (pretty impressive, 18 str and all.. for that many points you can nearly have 3 othe stats covered, you will be a much better all around character.. that isnt a bad thing, no matter what hong says). you do d6+3/d6+3. Not as impressive, but you have a much greater chance each round to actually do some damage, and with less wasted damage. It doesnt matter if he does 19 points of damage to a guy with 4 hp after all. He'll be better at the big bad guy? sure, that is his emphasis, not yours. If you want big damage play the barb, if you want a whole lot of options while still being able to do decent damage the monk is a good deal. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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