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General Tabletop Discussion
*Pathfinder & Starfinder
Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="Diirk" data-source="post: 1476574" data-attributes="member: 14476"><p>This doesn't add up.. you don't get 5 stat boosts between 1 and 12. Lvl 12 he'd have 19 dex, not 21. And his str would be 12, not 10...</p><p></p><p>It looks like you added racial modifiers after your point buy figures, but that would make it +4 (str), +10 (dex), +6 (con), +10 (wis), +2 (int), +2 (cha) = 34.. Whereas if you assume the point buy figures have racial mods included already it adds up to 32.</p><p></p><p>Regardless, try...</p><p>druid, level 12</p><p>Gnome</p><p></p><p>Point Buy: 10 str, 10 dex, 16 con, 13 int, 17 wis, 10 cha (including racial mods)</p><p>After Level ups: 10 str, 10 dex, 16 con, 13 int, 20 wis, 10 cha</p><p></p><p>Wild +1 Wooden Fullplate (16k) (cast ironwood once a week or so)</p><p>Animated +2 Darkwood Large Shield (16k)</p><p></p><p>AC: Shambling mound form - 10 (base) -1 (size) +11 (natural) + 9 (armour) +4 (shield) +5 (barkskin) (+1 from boots of speed if your DM thinks shambling mounds could use them)... 38/39. </p><p></p><p>Plus the potential to use combat expertise which the monk can't access. The touch ac is terrible, and the saves aren't anywhere near the monks, but the damage is decent. Alternatively Dire Bear form for 3 less ac (-4 nat armour, +1 dex) and a lot more damage output. Thats 2 items.</p><p></p><p>Plus this guy gets 6th level spells, and 7th level ones next level.</p></blockquote><p></p>
[QUOTE="Diirk, post: 1476574, member: 14476"] This doesn't add up.. you don't get 5 stat boosts between 1 and 12. Lvl 12 he'd have 19 dex, not 21. And his str would be 12, not 10... It looks like you added racial modifiers after your point buy figures, but that would make it +4 (str), +10 (dex), +6 (con), +10 (wis), +2 (int), +2 (cha) = 34.. Whereas if you assume the point buy figures have racial mods included already it adds up to 32. Regardless, try... druid, level 12 Gnome Point Buy: 10 str, 10 dex, 16 con, 13 int, 17 wis, 10 cha (including racial mods) After Level ups: 10 str, 10 dex, 16 con, 13 int, 20 wis, 10 cha Wild +1 Wooden Fullplate (16k) (cast ironwood once a week or so) Animated +2 Darkwood Large Shield (16k) AC: Shambling mound form - 10 (base) -1 (size) +11 (natural) + 9 (armour) +4 (shield) +5 (barkskin) (+1 from boots of speed if your DM thinks shambling mounds could use them)... 38/39. Plus the potential to use combat expertise which the monk can't access. The touch ac is terrible, and the saves aren't anywhere near the monks, but the damage is decent. Alternatively Dire Bear form for 3 less ac (-4 nat armour, +1 dex) and a lot more damage output. Thats 2 items. Plus this guy gets 6th level spells, and 7th level ones next level. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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