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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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<blockquote data-quote="Epametheus" data-source="post: 1476698" data-attributes="member: 719"><p>Amusing enough, an equivalent fighter (or a big monster) could deal with that tank simply through improved grab. The monk's touch AC is only a 34 or so (not a guaranteed hit, but still about 50/50), and once the grapple is started the fighter should have around a 10 pt lead over the monk in terms of the grapple check; the edge a big monster would have is even greater. Killing an enemy through grappling is an incredibly slow process, but quite satisfying.,</p><p></p><p>Granted, most fighters (or players of fighters, rather) wouldn't actually think to try grappling the monk, but they don't realize the joy of kung-fu in spiked full plate.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 1476698, member: 719"] Amusing enough, an equivalent fighter (or a big monster) could deal with that tank simply through improved grab. The monk's touch AC is only a 34 or so (not a guaranteed hit, but still about 50/50), and once the grapple is started the fighter should have around a 10 pt lead over the monk in terms of the grapple check; the edge a big monster would have is even greater. Killing an enemy through grappling is an incredibly slow process, but quite satisfying., Granted, most fighters (or players of fighters, rather) wouldn't actually think to try grappling the monk, but they don't realize the joy of kung-fu in spiked full plate. [/QUOTE]
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Issues with Summon Monster/Summon Nature's Ally (2004 Thread)
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