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It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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<blockquote data-quote="mewzard" data-source="post: 7755365" data-attributes="member: 6958830"><p>Actually, Attacks of Opportunities aren't just limited to Fighters. Fighters are just the only class that gets them by default. I definitely saw AoO as a feat option for Paladins while reading that.</p><p></p><p>As for "Full-Round Actions", you can absolutely attack three times in a row (four if hasted) with decreasing chances to hit ala your traditional Pathfinder, you just aren't stuck only doing so. You can move and then attack twice (three times for Hasted), your Monk hasted with Flurry of Blows can end up getting five attacks, IIRC. Or, use your hasted action to shift. Monks have a high level feat that let them have a permanent action for movement purposes.</p><p></p><p>This new system lets you do that old stuff with new options. With the three action economy, you can end up casting a two-action and one action spell in a round. You can use your reaction for a lot of things. Counterspell is now a lot more viable now that you don't have to prep it and hope for the best. There are ways to get additional reactions, if that's not enough (especially for the Fighter).</p><p></p><p>With the new skill feat mechanics and how they can use ritual spells so long as they know the ritual and have a high enough ability in the appropriate skill, martials have the opportunities to do a lot more than the past system allowed.</p><p></p><p>I'm also really partial to the current weapon system, how diverse each one is, what attributes they have, their increase to dice number rather than +X for plusses to the weapon.</p><p></p><p>Just some amazing stuff.</p></blockquote><p></p>
[QUOTE="mewzard, post: 7755365, member: 6958830"] Actually, Attacks of Opportunities aren't just limited to Fighters. Fighters are just the only class that gets them by default. I definitely saw AoO as a feat option for Paladins while reading that. As for "Full-Round Actions", you can absolutely attack three times in a row (four if hasted) with decreasing chances to hit ala your traditional Pathfinder, you just aren't stuck only doing so. You can move and then attack twice (three times for Hasted), your Monk hasted with Flurry of Blows can end up getting five attacks, IIRC. Or, use your hasted action to shift. Monks have a high level feat that let them have a permanent action for movement purposes. This new system lets you do that old stuff with new options. With the three action economy, you can end up casting a two-action and one action spell in a round. You can use your reaction for a lot of things. Counterspell is now a lot more viable now that you don't have to prep it and hope for the best. There are ways to get additional reactions, if that's not enough (especially for the Fighter). With the new skill feat mechanics and how they can use ritual spells so long as they know the ritual and have a high enough ability in the appropriate skill, martials have the opportunities to do a lot more than the past system allowed. I'm also really partial to the current weapon system, how diverse each one is, what attributes they have, their increase to dice number rather than +X for plusses to the weapon. Just some amazing stuff. [/QUOTE]
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It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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