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It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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<blockquote data-quote="Arakasius" data-source="post: 7755589" data-attributes="member: 6944960"><p>Lots of hyperbole here.</p><p></p><p>1. Why would Paizo want to remake 5e? If they just remade the game that’s not going to work. 5e has the official brand name and is entrenched.</p><p></p><p>2. Character differentiation and building unique characters are what defines Paizo games. 5e has a bit with feats but very little separates one cleric from another or one fighter from another. They play the same and you have no opportunity to customize the characters past level three.</p><p></p><p>3. What is this about tons of fiddly +1 bonuses? There is almost no feats anymore that give bonuses like that. (Like weapon focus or specialization or old power attack) There is a lot less buffs going around too for battles and like 5e most of those use concentration. If you build a level 10 fighter in PF1 they have like +15 to static bonuses and get access to another 5-10 during battle with spell buffs. In PF2 it’s much more like 5e. Your major scale is getting a good weapon, your static dmg buff is very hard to change through spells or customization. Which is leading to complaints on the boards because some people hate to roll dice and want certainty through static buffs on the dmg they do.</p><p></p><p>Like Aldarc said there is a lot of room for a game that actually allows customization which 5e does not. PF2 has some things to work through but by default the new action system and baseline customizations are excellent and will bring back players from 5e who are bored by lack of choice in characters.</p></blockquote><p></p>
[QUOTE="Arakasius, post: 7755589, member: 6944960"] Lots of hyperbole here. 1. Why would Paizo want to remake 5e? If they just remade the game that’s not going to work. 5e has the official brand name and is entrenched. 2. Character differentiation and building unique characters are what defines Paizo games. 5e has a bit with feats but very little separates one cleric from another or one fighter from another. They play the same and you have no opportunity to customize the characters past level three. 3. What is this about tons of fiddly +1 bonuses? There is almost no feats anymore that give bonuses like that. (Like weapon focus or specialization or old power attack) There is a lot less buffs going around too for battles and like 5e most of those use concentration. If you build a level 10 fighter in PF1 they have like +15 to static bonuses and get access to another 5-10 during battle with spell buffs. In PF2 it’s much more like 5e. Your major scale is getting a good weapon, your static dmg buff is very hard to change through spells or customization. Which is leading to complaints on the boards because some people hate to roll dice and want certainty through static buffs on the dmg they do. Like Aldarc said there is a lot of room for a game that actually allows customization which 5e does not. PF2 has some things to work through but by default the new action system and baseline customizations are excellent and will bring back players from 5e who are bored by lack of choice in characters. [/QUOTE]
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It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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