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*Pathfinder & Starfinder
It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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<blockquote data-quote="Gladius Legis" data-source="post: 7756327" data-attributes="member: 68748"><p>It's not just those feats though. 2 of the 3 automatic features they get that aren't just armor/weapon/skill stuff are tied directly to Retributive Strike. Including one that's named Holy Smite in what has to be the biggest troll job in table-top RPG history.</p><p></p><p></p><p>Attack of Opportunity has more triggers, though. Fighters also have a much better selection of feats that have nothing to do with AoO, and its higher-level automatic features also aren't restricted to AoO.</p><p></p><p></p><p>A lot of these (Retributive Step, especially) read like something that should probably be added to Retributive Strike by default.</p><p></p><p>I wouldn't have minded Retributive Strike if it was a feat, but making it the defining Paladin feature and hinging two big other features on it and a whole bunch of class feats was definitely not the way to go. It shoehorns the Paladin into purely reactive gameplay, which is an inherently weaker way to play.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 7756327, member: 68748"] It's not just those feats though. 2 of the 3 automatic features they get that aren't just armor/weapon/skill stuff are tied directly to Retributive Strike. Including one that's named Holy Smite in what has to be the biggest troll job in table-top RPG history. Attack of Opportunity has more triggers, though. Fighters also have a much better selection of feats that have nothing to do with AoO, and its higher-level automatic features also aren't restricted to AoO. A lot of these (Retributive Step, especially) read like something that should probably be added to Retributive Strike by default. I wouldn't have minded Retributive Strike if it was a feat, but making it the defining Paladin feature and hinging two big other features on it and a whole bunch of class feats was definitely not the way to go. It shoehorns the Paladin into purely reactive gameplay, which is an inherently weaker way to play. [/QUOTE]
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Community
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*Pathfinder & Starfinder
It’s LAUNCH DAY For The Pathfinder 2 Playtest!
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